RSKennan
Explorer
D+1,
Regarding 'roleplaying' as it ties to alignment- as someone who prefers that roleplaying is at least 50% of the gaming equation, I don't think alignment has much to do with it. I think that alignment can be a useful boundary, but many people want it to be a shield or use it as a crutch.
While there are currently mechanically sound reasons to keep alignment in my games (items etc), I'd never accept "but I was just playing my alignment!" as a get out of jail free card. For one thing, it's metagame.
Verisimilitude for me, demands that there be in-game consequences to in-game actions. The in-game characters have their own morality, and while they use words like good, evil and law, they have their own definitions of these and they don't have 9 easy boxes to climb inside.
Some worlds have explicit alignments built in, and only in those places IMHO, is it good roleplaying for a character to even bring them up. It's like a character talking about his AC or hit points to me in most cases.
I haven't been saying that the unknown player referrred to by the original poster was right- if he acted as he was portrayed he wouldn't be welcome at my table. It's like in politics how there are certain people who claim to speak for your interests but every time they're in the news you cringe.
Regarding 'roleplaying' as it ties to alignment- as someone who prefers that roleplaying is at least 50% of the gaming equation, I don't think alignment has much to do with it. I think that alignment can be a useful boundary, but many people want it to be a shield or use it as a crutch.
While there are currently mechanically sound reasons to keep alignment in my games (items etc), I'd never accept "but I was just playing my alignment!" as a get out of jail free card. For one thing, it's metagame.
Verisimilitude for me, demands that there be in-game consequences to in-game actions. The in-game characters have their own morality, and while they use words like good, evil and law, they have their own definitions of these and they don't have 9 easy boxes to climb inside.
Some worlds have explicit alignments built in, and only in those places IMHO, is it good roleplaying for a character to even bring them up. It's like a character talking about his AC or hit points to me in most cases.
I haven't been saying that the unknown player referrred to by the original poster was right- if he acted as he was portrayed he wouldn't be welcome at my table. It's like in politics how there are certain people who claim to speak for your interests but every time they're in the news you cringe.