Crothian said:WEll, at these high levels the PCs should have access to teleport and other spells that can get them out of harms way. So, I say go for and if the battle turns bad hopefully the PCs have enough sense to get the heck out of Dodge.
Oh, Berk, you played that Dungeon module! Mind you, the setup for the force dragon was pretty nasty.
Ascending Crane said:No, I'm not saying have the PC's attacked by a Paragon Illithid when they can't even afford a warhorse. Just the stories, lore, and rumors of these uber-powerful monsters would be cool.
greymarch said:I would recommend staying with the monsters from the MM and MM2 until you have one character in your party reach 21st level. Once you have a character reach 21st level, then your campaign is truly epic, and thus you should start using monsters from the ELH.
The MM, and in particular the MM2, provide monsters that are above CR 20, but they arent truly epic monsters. These monsters are written using non-epic rules, so they arent tough enough for true epic characters.
the Jester said:
Yeah, but their arcane caster is a sorc/wizard who splits his levels evenly... he'll prolly only have fourth level spells by then (he's one of the lowest level party members at present- he had a devil of a time penetrating SR during the first session the other night).