(Psi)SeveredHead
Adventurer
When is it appropriate to use a really powerful/high EL encounter?
1) A small fraction of the time (DMG suggestion)
2) As an obvious warning*
3) To make PCs run. That kind of encounter is fun.
4) To impress the players (and PCs) with a villain's power.
5) To make players realize they shouldn't always be so aggressive.
6) Whenever appropriate (eg I can't answer this one).
* This one I'll have to explain. I vaguely recall this example from a previous thread on a similar topic. The GM didn't want the heroes to invade the villain's hideout right away. Heroes venturing in that direction see a dragon flying off in the distance. A big one. It's pretty obvious to the heroes they probably can't take it. This sort of encounter is not really meant to be run, but to delay the final battles/plot resolution until the heroes have enough information/motivation/power/whatever to make the final battle and plot resolution interesting.
Assuming this poll gets any interest, I'll post my own opinion in a little bit.
1) A small fraction of the time (DMG suggestion)
2) As an obvious warning*
3) To make PCs run. That kind of encounter is fun.
4) To impress the players (and PCs) with a villain's power.
5) To make players realize they shouldn't always be so aggressive.
6) Whenever appropriate (eg I can't answer this one).
* This one I'll have to explain. I vaguely recall this example from a previous thread on a similar topic. The GM didn't want the heroes to invade the villain's hideout right away. Heroes venturing in that direction see a dragon flying off in the distance. A big one. It's pretty obvious to the heroes they probably can't take it. This sort of encounter is not really meant to be run, but to delay the final battles/plot resolution until the heroes have enough information/motivation/power/whatever to make the final battle and plot resolution interesting.
Assuming this poll gets any interest, I'll post my own opinion in a little bit.