Weiley31
Legend
I'll admit that I lean more to the "Rule of Cool" more often than not. Since I'm still technically a "new DM," I play the rules a bit loose and fast. But then, lore implications play STRONGLY when it comes to certain things. A dragon is not something that is "easily" intimidated. You would need/know something/somebody for leverage. Now, could you reflavor it as the Dragon getting such a kick outta the "joke" that it starts laughing so hard that it's distracted for a few turns? Yeah. But then, that idea may distract from the Rule of Cool and the Cleric may not feel as awesome.
Now if the Cleric was actually a Chosen Dragon of Bahamut,trapped in a mortal form due to hubris or a plot reason, and the dragon recognized that, THEN it could cause said dragon hesitation.
I had once, during my first DM session, a Druid's Moonbeam caused such a bright flash of light,upon impact with the ground, that it caused a group of sunlight sensitive Goblins to get blinded and knocked prone. It was a hell of a Cool of Rule moment, but it made sense in the moment.
I guess in the end it's a judgment call really.
Now if the Cleric was actually a Chosen Dragon of Bahamut,trapped in a mortal form due to hubris or a plot reason, and the dragon recognized that, THEN it could cause said dragon hesitation.
I had once, during my first DM session, a Druid's Moonbeam caused such a bright flash of light,upon impact with the ground, that it caused a group of sunlight sensitive Goblins to get blinded and knocked prone. It was a hell of a Cool of Rule moment, but it made sense in the moment.
I guess in the end it's a judgment call really.
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