Renaissance Man
First Post
There are five people in my gaming group; two of us take turns DMing. Historically, we've used different sets of characters in different campaign settings. But my fellow DM in the group is eager to merge our settings, or even abandon them in favor of one, shared setting.
I worry that by being part-time players/part-time DMs in the same campaign, we will soon find ourselves in a logistical nightmare - how do we handle campaign secrets, plot twists, abuses of power (i.e., favortism toward our own characters), etc.? I'm sure there are other complications that haven't even occurred to me yet.
I know some of you take this approach to gaming - what else should I be looking out for? What advice can you offer for keeping the game fun and balanced in the face of these complications?
I worry that by being part-time players/part-time DMs in the same campaign, we will soon find ourselves in a logistical nightmare - how do we handle campaign secrets, plot twists, abuses of power (i.e., favortism toward our own characters), etc.? I'm sure there are other complications that haven't even occurred to me yet.
I know some of you take this approach to gaming - what else should I be looking out for? What advice can you offer for keeping the game fun and balanced in the face of these complications?
