drnuncheon
Explorer
Joshua Dyal said:I've always wondered if some of the hooplah surrounding "Of Sound Mind" wasn't partially generated by our local cult of personality thing, but I've heard such consistently good feedback on that, that I suspect it's a great module. I don't have any firsthand experience with it, though -- what kind of game is it?
In some ways, it reminds me of "Death in Freeport" (and you know how much I like that one!): it's got investigation, dungeon crawl, some excellent creepiness, and good chances for heroics. In fact, it's even better than DiF because there's even more opportunity to interact with the opposition instead of (or perhaps in addition to) fighting it out.
It's also got good DMing hints for the adventure, which are always a plus - it makes it much easier to visualize the adventure and how different things fit in.
If you look up earlier in the thread you'll see my .sig, and in it there's a link to 'Tales of a Dying World', my OSM storyhour. A fair chunk of the setting 'flavor' is mine, but the core of module and the encounters are practically unchanged.
I personally suspect the reason that Pcat is so behind on OSM2 is that he's nervous about living up to everyone's expectations.
