Where do Gods live?

I think you should make them live in a corporate building that can plane shift at will. ;)

That's what Ao does when he's working. Which is rare indeed.
 

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The gods in my campaign world, Shattered Skies, used to live in the world, with each god having their own home somewhere appropriate to their portfolio and a great hall that served as a meeting place and seat of power. The homes and great hall were reachable by dedicated mortals who sought them, but hidden from casual wanderers. At the time of the Sundering, however, the gods ended up getting bound in the center of the world, where all the demons used to be imprisoned before they escaped. With the gods imprisoned, most people follow elementalism, pantheism, or ancestor worship rather than the gods.
 

The majority of the major deities in my campaign live in the Upper World, which is above the dome of the sky. Most of these live in Vṛjðəsoms (Town of the gods), which is pretty much like any tribal village, only much more spiffy.

Nepōtmorim, the sea god, lives in the middle of the New Sea, at its lowest point. Legend has it that, long ago, he was angered by the people of a fertile valley who mocked his power, since their valley (which was below sea level) had a mountain range that held back the Great Sea. So he broke the mountain wall and claimed their land as his own.

The great River Goddess, Donu, lives in whatever happens to be the nearest really big river. She's a Very Important Goddess, after all. Her various daughters and granddaughters each inhabit their own rivers and streams.

Wōt, the god of ecstatic trance, berserks, and other shamanic stuff, wanders the earth as a yosti (traveler), as does Muskeios/Gwnspotis, the trickster/murderer god. Hence the old saying: "Honor the stranger and honor the Gods".

The other major wandering deity is Welkuos Khwentkhr, the cyclone and major enemy of Perkwon, the thunder god. This father of evil spirits is granted no home anywhere in the Three Worlds, although his flunky, Eismo (the God of Wrath), maintains an abode in the Lower World.

The Earth is the home of Māterðejomes (Mother Earth), of course and the part-time home of Dwisno, the god of the dead, although he is called Welgweus (lord of cattle) in this home.

The Underworld is the home of Eismo and Dwisno, although their realms therein do not overlap.

Each major town has the local god residing in its temple unless the local god is one of the major gods, then its either a spirit, a descendent of the god, or the local ruler worshipped as a god (or all three in one). Every grove and forest is the home of some minor godling. At times, fire is referred to as if it were a god, but very often it is not--it's not well-defined. The continuum between "spirit" and "god" is not hard-and-fast. Some of the major gods were once human (Dwisno, for example--the first mortal, who by his death became the lord of the dead).

Death, however, is not a deity. Death is simply an event.
 
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For some reason this makes me think of a Far Side comic which may exist only in my mind.

Of God taking out the garbage in an ordinary suburban neighborhood.

Just picturing these D&D gods living like ordinary people...except with power.

I'd sure hate to be some poor public servant or service tech trying to deal with them. Imagine being a City Inspector telling Lolth to clean up her yard. Or being some poor clerk telling Bane why his cable has been disconnected.

Or my sister the Fire Inspector having a serious chat with the God of Fire.
 


Chimera said:
I'd sure hate to be some poor public servant or service tech trying to deal with them. Imagine being a City Inspector telling Lolth to clean up her yard. Or being some poor clerk telling Bane why his cable has been disconnected.

According to Norse mythology, any traveler could be Odin in disguise. Then there are the Christian folk-tales of Christ appearing as a beggar, a lost child, etc.
 

Dogbrain said:
According to Norse mythology, any traveler could be Odin in disguise. Then there are the Christian folk-tales of Christ appearing as a beggar, a lost child, etc.
[bad singing]What if god was one of us? Just a stranger on a bus trying to make his way hoooome.[/bad singing]
 


My campaign draws a lot from Exalted so the setup is the same. The gods live in a big city in the heavens. The gods rarely interact with mortals. The small gods that most people know of can live anywhere. Some live in temples, caves, trees, rivers, or even objects.
 

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