Where do orcs live? Kobolds? I was surprised to learn.

How about this explanation, for the gnolls... the gnoll tribes originally lived on the plains, hunting and scavenging much like their primal ancestors, the hyenas. One of their favorite prey species was a type of soft bipedal ape. But eventually, these apes grew smarter and learned to use weapons as the gnolls did, and the young human and halfling races drove off the gnolls.

The gnolls retreated into the dark places in the earth, where they struggled for years to adapt to their lightless homes and to compete with the orcs, trogs and other cave-folk. Over the generations, the gnolls gained the ability to see in utter darkness, but eventually more wars and scarce game forced the gnolls back to their ancestral lands, which they found now emptied of the hairless apes, who had, for the most part, built cities. All the better for the returned gnolls to raid...

Somthing like that. This assumes, of course, evolution. And, if assuming a divine creator, the answer could be as easy as "Yeenoghu wanted the gnolls to hunt in the darkness of his foul dens in the Abyss".

Demiurge out.

Oh, and I've always put the gnolls in warm plains. Specifically, savannahs and mass graves.
 

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IMC...

Bugbear - temperate mountains--nope, whereever hobgoblins are, really.

Dwarves - temperate mountains (Deep dwarves are listed as "underground")--well, and cold mountains, and cold anywhere really...

Elves - temperate forest (Drow are listed as "underground")---

IMC, Elves live on the Plane of Faerie, on the Shadow Plane (cf. Shadar-kai from the Shadow Glade Random Encounter from the WotC website), or are undead of various sorts, OR they are slaves of a beholder/illithid GenericBig CaveSystem empire.
Taking 100 years to reach adulthood has serious consequences for your survival, IMO.
Well, and Thurken the Reviled, an idiot bugbear wishing that all Elves would die also has some serious consequences.

Gnolls - warm plains--nope, cold, wet mountain range, serving giant (fire, storm, cloud, frost) tribes.

Gnomes - temperate hills--Actually, forested hills, if possible...

Goblins - temperate plains--Anywhere anything else humanoid lives, really.

Halflings - warm plains--nope, anywhere humans live.

Hobgoblins - warm hills---nope, dry inland mountain range again.

Kobolds - Kobolds...large desert continent or a dry inland mountain range.

Orcs - temperate hills--and mountains, too.
 
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