Inconsequenti-AL
Breaks Games
And not *there* - that would hurt!
After the great ideas that turned up last time I asked for an idea, I thought I'd ask for more!
My PCs are likely to discover the location of an ancient treasure vault below a city... I'm guessing they're going to want to go in there and 'get the stuff'. That bit's pretty straightforward mini-dungeon with a couple of little twists to it. Got it worked out.
Now, the entrance to the vault is likely to be well hidden - but I'd like to put 'something awkward' built on top of it. Just looking for some ideas as to what that could be. Ideally 'something' that would have a number of solutions - preferably with combat very unappealing...
Some intial thoughts were under a church/a guard barracks or in the family graveyard of a Baron.... but I didn't get much further than that!
They're a 2nd level party of 6-7 PCs with a good range of abilities.
Any ideas would be really appreciated!

After the great ideas that turned up last time I asked for an idea, I thought I'd ask for more!
My PCs are likely to discover the location of an ancient treasure vault below a city... I'm guessing they're going to want to go in there and 'get the stuff'. That bit's pretty straightforward mini-dungeon with a couple of little twists to it. Got it worked out.
Now, the entrance to the vault is likely to be well hidden - but I'd like to put 'something awkward' built on top of it. Just looking for some ideas as to what that could be. Ideally 'something' that would have a number of solutions - preferably with combat very unappealing...
Some intial thoughts were under a church/a guard barracks or in the family graveyard of a Baron.... but I didn't get much further than that!
They're a 2nd level party of 6-7 PCs with a good range of abilities.
Any ideas would be really appreciated!
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