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Where to put the land of Faeries in my altered Great Wheel?

Lord Zack

Explorer
I'm working on a altered version of the Great Wheel cosmology for my campaigns. But I'm not sure where to put the land of the Faeries. There are three choices I'm thinking of, though I suppose they're not mutually exclusive since different kinds of Faeries might come from different places.

1. One or more demiplanes.

2. An alternate material plane with unusual traits.

3. A spiritual plane between the Outer Planes and the Material Planes, perhaps the Astral Plane it's self (the Astral Plane is basically the Spirit World and parts of it are coexist with the Material).

Again it certainly could vary. The otherworld (or worlds) of the Sidhe isn't necessarily the same place as Alfheim. Of course many Faeries live on the Material Plane.
 

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Set

First Post
You could turn the Shadow plane into the realm of the Unseelie Court, and make a more colorful 'Spectral' plane or something for the Seelie Court.

You could even tie the whole of it more strongly into a realm of dreams and nightmares, and completely replace the shadow, astral and / or ethereal planes with the seelie and unseelie realms, and make them dangerous and unpredictable pathways to the upper and lower planes.

Random encounters in a psycho-reactive fey realm could be based on Will saves. The more powerfully you control your fears and desires, the less encounters you will have, and the weaker-willed will bring about the worst encounters, as their fears build up more terrible creations from the fickle stuff that makes up the fey realms.

Spells that have a connection to the astral, become tied to the fey realm instead (which might still be called the astral plane, or the plane of dreams, by scholars and philosophers), and with that establishment, perhaps fey will be more established with effects based on illusion (shadow) and spells that use teleportation effects (like blink).
 


Lord Zack

Explorer
I'm not sure if I'm going to have a border ethereal. But the "border astral" will take over many of it's functions, including being where ghosts exist.
 

Shemeska

Adventurer
Demiplane of unique properties, such as nobody knowing precisely where its exterior boundary is located, possibly appearing on the Ethereal and Astral at the same time despite that normally being impossible.

True plane of its own locked like a moon in orbit, metaphorically speaking, around the Material plane.
 

I'm A Banana

Potassium-Rich
Pocket Dimensions.

Make 'em part of the natural world, but folded into it, like the wrinkles in your brain. When you cross a doorway, you cross an infinite space contained within that barrier, that, if you know the right words, can unfold in front of you. These folds are called "lay lines," and are known to be sources of magic and power, kingdoms in a thimble.
 


Ahnehnois

First Post
I view the Plane of Faerie as being loosely coexistent with the Material Plane (not unlike the Plane of Shadow). This seems to fit my intuitive picture of fairy legends the best.
 

Shemeska

Adventurer
I view the Plane of Faerie as being loosely coexistent with the Material Plane (not unlike the Plane of Shadow). This seems to fit my intuitive picture of fairy legends the best.

That's actually how it's set up more or less for the fey First World in Paizo's Golarion setting. :)
 

Stoat

Adventurer
I view the Plane of Faerie as being loosely coexistent with the Material Plane (not unlike the Plane of Shadow). This seems to fit my intuitive picture of fairy legends the best.

This is why I suggested the Border Ethereal, it's already coexistent and ghosts are there. If Lord Zack is replacing it with a Border Astral, I'd move the fey there.

In general, I'd create a co-existent plane that acted as a warped reflection of the prime material. Basically 4E's Feywild. I like the idea of putting the Unseelie court into the plane of Shadow, but there really isn't an analogous place to put the Seelie court in the standard cosmology. Border Ethereal is already there and has a (tenuous) connection to the elemental planes through the Ethereal. I tend to associate elementals and fey, so it seems like a logical choice to me.
 



DragonLancer

First Post
I tend to have the faerie realm be a demiplane adrift in the astral but which is linked to the prime material.

Another idea might be a demiplame within the prime material itself, hence the stories of people going into a fairy ring/hill and dissapearing.
 


Olive

Explorer
Another vote for a Plane of Faerie that's loosely coexistent with the Material Plane.

The way I see it, Faerie is everywhere. There are places where the border is thinner or largely non-existent (Fae Mounds etc) but Faerie is all around us.

I like faerie being different from the ethereal/astral because those perform different roles (although I guess I could get on board with faerie replacing one of those) and I don't want it to be a demiplane because in my mind a demiplane is a small (relatively) place only linked to a small number of sites. I can see individual courts or what have you being demiplanes off the Plane of Faerie.
 

The Human Target

Adventurer
I vote "Don't have one."

I've never gotten the need for a Faerie Plane/Feywild.

Its DnD- faeries should live in the woods out behind the inn the party is staying at.
 

lutecius

First Post
why not use the outlands / concordant opposition?

it fits because it's neutral and connected to the various fairylands in the outer planes (arvandor, alfheim, beastlands...) In 1st edition it was also the home of the celtic pantheon (tuatha de danann) and had a shifting appearance that could reflect its visitors' homeworld.

the only issue would be the anti-magic field near the spire at the center but you could change that or decide that Faerie forms a circle outside the radius of effect. the unseelie court would then occupy the part near the portals to the lower planes.
 
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Nifft

Penguin Herder
In my previous campaign, the Great Wheel went:

Celestia (riverhead of Oceanus, which flowed from the Silver Sea),
then Arboria (nurtured by the life-giving river),
then Ysgard (where the armies of Good trained, and fought for sport),
then Faerie (which replaced Limbo as the representative of Chaotic morality).

Below Faerie were the tunnels of Pandemonium, though that wasn't a separate plane -- rather it was simply the Abyss trying to get a foothold in Faerie.

Faerie, you see, had made a bad deal long ago, and as part of their remuneration, they diverted a portion of the flow of the holy river Oceanus from returning to Celestia. This diverted portion flowed into the Abyss (allowing the abyssal incursion), where it became tainted, and the outflow is called the river Styx.

The river Styx "begins" in the Abyss, flows through the top layer of Carceri, cascades down the burning slope of Gehenna, and then traverses every layer of Hell. The river Styx ends in the pit of Nessus.

- - -

The upper planes form a sort of circle, which could be characterized as "Justice (Celestia) -> Nurture (Arboria) -> Righteous Strength (Ysgard) -> Passion (Faerie)", and Passion feeds back into Justice.

The lower planes could be characterized as "Corruption (Abyss) -> Imprisonment (Carceri) -> Malice (Gehenna) -> Death (Hell)", with Passion feeding Corruption, and Death ending the flow.

- - -

In my cosmology, Slaad came from an "Astral chaos" which was kind of a buffer between reality and the Far Realms, or perhaps it's the churning froth of reality's wake as the prime passes through time.

The Elemental planes were all one place, which could be seen as a circle or an infinite plane, where Fire fed on Wood which fed on Water, etc., and had very few permanent locations (except places which could fly and thus stay in their favorite elemental climate, like the City of Brass).

Ghosts hang out on the Ethereal so long as someone on the Prime remembered them. This is why we must always honor our great ancestors and learn the tribe's songs. The spirits of the forgotten? Who knows.

Cheers, -- N
 

Stormonu

Legend
why not use the outlands / concordant opposition?

it fits because it's neutral and connected to the various fairylands in the outer planes (arvandor, alfheim, beastlands...) In 1st edition it was also the home of the celtic pantheon (tuatha de danann) and had a shifting appearance that could reflect its visitors' homeworld.

the only issue would be the anti-magic field near the spire at the center but you could change that or decide that Faerie forms a circle outside the radius of effect. the unseelie court would then occupy the part near the portals to the lower planes.

This is some of what I was thinking. As I recall, in 2E officially Titantia's seelie court of faerie roams the outlands (concordant opposition), or perhaps arvandor/Alfheim/beastlands form a triad conjuction like Hades where faerie can be found.

A demiplane within the ethereal or another coterminus realm like shadow might fit as well.

Finally, one of the things I'd considered would be to place it within the central ring of the outlands, perhaps set up something like Sigil.
 

Lord Zack

Explorer
I vote "Don't have one."

I've never gotten the need for a Faerie Plane/Feywild.

Its DnD- faeries should live in the woods out behind the inn the party is staying at.

Yeah, I realize this is a major thread necro. However, thing is I was not involved in D&D for a while and thus didn't come back to this. However, I've started another campaign now, so I'm starting to think about this more.

The reason I in fact want there to be a Faerie world, is because such things exist in mythology and folklore. Sure there might be faeries on the Material Plane, but there is also a world where they come from. A world with different rules then our own and so forth.

The reason I don't want to use an Outer Plane is simply because it's too far from the Material Plane. Faerieland, I think, should be close to, and connected with, the Material Plane. At least some part of it should be coexistent with the Material.
 

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