Ratskinner
Adventurer
Not responding to any particular recent post, but mostly the thoughts expressed by [MENTION=82504]Garthanos[/MENTION] and to some extent [MENTION=22779]Hussar[/MENTION]....
I'm a big Fate fan...and its a game that let's you (by default) play literally anything you can make up (subject to group approval, etc.). I like it for that, its very simple and straightforward. If you wanted to play a Fire Priest, Warlord (as 4e meant it or as it generally means), or whatever...you could. We just talk a little bit about what that means to you, maybe write an aspect and stunt or two to reflect it and presto, there you are. You don't have to pour over lists of classes or feats or anything (which are, by nature, guaranteed to miss something).
Now, there's plenty of differences between D&D and Fate. (Lack of grid-friendly tactical combat, funky dice, etc.) However, I just don't think the typical gamer is so concerned with getting some special unusual character represented by the mechanics, or we'd see games like Fate ripping players away from D&D left and right...and we don't. I think by far the vast majority of players are just fine playing something out of the box and with maybe a little tweaking.
Just my $.02
I'm a big Fate fan...and its a game that let's you (by default) play literally anything you can make up (subject to group approval, etc.). I like it for that, its very simple and straightforward. If you wanted to play a Fire Priest, Warlord (as 4e meant it or as it generally means), or whatever...you could. We just talk a little bit about what that means to you, maybe write an aspect and stunt or two to reflect it and presto, there you are. You don't have to pour over lists of classes or feats or anything (which are, by nature, guaranteed to miss something).
Now, there's plenty of differences between D&D and Fate. (Lack of grid-friendly tactical combat, funky dice, etc.) However, I just don't think the typical gamer is so concerned with getting some special unusual character represented by the mechanics, or we'd see games like Fate ripping players away from D&D left and right...and we don't. I think by far the vast majority of players are just fine playing something out of the box and with maybe a little tweaking.
Just my $.02