kitcik
Adventurer
Ninjas are cool and people want to write "ninja" on their character sheet.
I just roll up a swordsage and write Ninja on my character sheet.
Ninjas are cool and people want to write "ninja" on their character sheet.
could you make a case for the Ninja? I've never found there to be much merit to the class.
Choose any of those archetypes and look up their handbook on Brilliant Gameologists (made by optimizers).
None will have more than a two level dip in the "Fighter" class and most will have none. A high level cleric is a better fighter than the fighter and has kickass spells to boot. The problem with the Fighter class is that it is subpar at doing the things it's supposed to do and does not have the flexibility to do anything else.
It worked in 1E, but with all the customization available in 3E, it needs a kick in the pants.
Why, exactly, would I want to do that?
Sez you...in 3e? 4e? I dunno, Im guessing so, since that's where pretty much all of the flack comes from....from what I read.
Amazing, we made it through the decades we did without such a problem. Guess we just weren't as smart as you all.
Kick in the pants indeed...just not sure you're pointing it in the right direction.
--SD
-snip-
I respectfully suggest you relook at the thread title. This is a 3E thread.
-snip other respectfully presented stuff-
Make sure your head is not where the kick lands... XD
5 classes, 10 builds.
I think we should use a class for each attribute except strength. There should be a Scout (2 bulds: Thief and Ranger, dexterity, animal companion, with sneak attack and returned to ambushes and traps), Barbarian (2 builds: Shifter/Druidic Warden and Berserker, constitution), Sage (2 builds: Bard and Wizard, intelligence based, knowledge and spells), Crusader (2 builds: Paladin and Warlord, strength and wisdom based, heavy armor and shield, healing and and leadership skills) and Sorcerer (2 builds: Warlock Summoner and Elementalist, charisma based, striker and combat spells). All classes depend on dexterity or strength to have a good basic attack when you're done for the reservation of magic and supernatural abilities at low levels.
Magic should not replace hard work and expertise of other classes altogether. Thus, all shine.