Which adventures from Dungeon Magazine have you used since it went 3E?

I've also used several, and all of them have been a big hit. I'm actually running Wedding Bells next session, and we ran Stoned Gnomes (which is really funny) and How Rougher Lost His Rage. I'll also be using Soul Sucking in Sterich, which fits into my campaign perfectly (my gang are big undead hunters). I've enjoyed every one that I've used, and been inspired by several more. Dungeon is worth every penny I spend on it.
 

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I´ve used:

Dungeon 82: "Evil Unearthed" and "Playing with Fire"

83: "Iriandel"

84: "The Dying of the Light" and "Dungeon of the Fire Opal"

85: "Natural Selection"

86: None yet

87: "The Shalm´s Dark Song" and (tonight) "The Cradle of Madness

88: None yet

89: "Rage"

90: "Tears for Twilight Hollow"

91: "Sloth"

92+93: None yet

94: "The Last Hunt"
 

I ran "The Harrowing" for one of my old uber-munchkin players and demonstrated quite well why you don't switch to a class with a different spell progression when you've already got 7 levels in sorcerer...

I'm running "Dungeon of the Fire Opal" now for my new, anti-munchkin group. They demonstrated quite well why allips shouldn't be CR 3 and infernal dragons should never weigh in at CR 4...
 


Our 3E campaign relies heavily on Dungeon Adventures. So far, we've used the following, in the following order:

"Gorgoldand's Gauntlet" - the CD from #87
"Dungeon of the Fire Opal" - #84
"Challenge of Champions IV" (playtest version :)) - #91
"Playing With Fire" - #82
"The Cradle of Madness" - #87
"Rana Mor" - #86
"Demonclaw" - #84
"Rage" - #89
"The Shalm's Dark Song" - #87
"Prey for Tyrinth" - #90
"Kambranex's Machinations" - #91
"The Dying of the Light" - #84
"Make It Big" - #88
"Lord of the Scarlet Tide" - #85
"The Statue Gallery" - #93
"Headless" - #89
"The Jackal's Redemption" - #95

Actually, we haven't played that last one yet, but we will in a couple of hours, as today is game day.

Johnathan
 



I've run "Gorgoldand's Gauntlet", from the CD that came with Dungeon 87, and "The Raiders of Galath's Roost" and "Valley of Snails" from the same magazine.
From #88, I ran "Thirds of Purloined Vellum", and from #89 "Rivers of Blood". Incidentally, that one was in my current campaign, and is detailed in my story hour. Link's in the .sig. :D

A friend of mine ran "The Swarm" from issue #92.
 

I've used one (Dungeon of the fire opal) and stole a few maps of mystery and maps from adventures I'll never use (like the FR adventure that had a peaktop lair with a room that looked like a hand.)
 


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