Hey, whatever you say, cleavthorn, but I do think we need more, ah, ordinary animals. Sometimes, D&D campaigns need a little mundane to balance out the fantastic. But that's just my opinion. John.
I agree. I do have some smaller animals in both AA1 and AA2, JP.
For example, in AA2: South American Animals, I have a golden lion tamarin. Just a little, harmless monkey. And in AA1: North American Prehistoric animals, I have a Green River Wader, a waterfowl that died out a looong time ago.
I try to put a variety in my AA series.
As a matter of fact. Heres an innofensive creature I wrote up but may not have made it into an AA. Enjoy!
TORTOISE, GIANT
Testudo atlas
Large Animal (reptile)
Hit Dice: 4d8+12 (30 hp)
Initiative: +0
Speed: 10 ft. (2 squares)
AC: 19 (24*) (-1 size, +10 natural), touch 9 (9), flat-footed 19 (24)
Base Attack/Grapple: -2/+6
Attack: Bite +2** melee (1d6+3)
Full attack: Bite +2** melee (1d6+3)
Face/Reach: 10 ft./5 ft.
Special Attacks: -
Special Qualities: DR 2/-, Low-light vision, Shell
Saves: Fort +9, Ref +1, Will +2
Abilities: Str 19, Dex 10, Con 17, Int 1, Wis 12, Cha 5
Skills: Listen +5, Spot +4
Feats: Endurance, Great Fortitude
Environment: Temperate forests
Organization: solitary or pack (2-6)
Challenge Rating: 2
Treasure: none
Alignment: Always neutral
Advancement: 5-8 HD (Large)
Giant tortoises are great-shelled creatures 8 ft. long and weighing up to 4 tons (8,000 lbs.). They are completely inoffensive creatures, and are vegetarians.
COMBAT
Giant tortoises do not engage in combat. They simply rely on their damage reduction and high AC to protect them. If danger approaches, they simply retreat into their shells and wait for it to pass, as most creatures cannot penetrate their shell and only the mightiest could turn them over.
Low-light Vision (Ex): A giant tortoise can see in conditions of lowered light as well as a human can in daylight.
Shell (Ex): *As a move action, A giant tortoise can retract it's head, legs and tail into its shell. Its speed drops to 0 (cannot move), but gains +5 to its Armor Class (this stacks with its natural armor bonus).
** A giant tortoises attack is considered a secondary attack and adds only 1/2 the tortoise's Strength modifier.
By Jesse Mohn 2005. This text is designated open content in accordance with the OGL.