cleavthorn
Explorer
Heres another one that I dont think ill make it into AA4: North American animals. Enjoy!
HARE, SNOWSHOE
Lepus americanus
North America
Tiny Animal (Mammal)
Hit Dice: ¼ d8 (1 hp)
Initiative: +3 (Dex)
Speed: 40 ft. (8 squares)
Armor Class: 15 (+3 Dex, +2 size)
Base Attack/Grapple: +0/ -12
Attack: Bite –2 melee (1d3-4)
Full Attack: Bite –2 melee (1d3-4)
Space/Reach: 1½ ft. x 0 ft.
Special Attacks: -
Special Qualities: Camouflage
Saves: Fort +2, Ref +5, Wil +0
Abilities: Str 3, Dex 16, Con 11, Int 2, Wis 10, Cha 4
Skills: Jump +8, Hide+11 (+13*), Listen+6, Spot +3
Feats: Alertness
Environment: Any temperate to subarctic
Organization: Solitary or pair
Challenge Rating: 1/10
Treasure: None
Alignment: Always neutral
Advancement: 1/3 – 1 HD (Tiny)
Level Adjustment: -
A creature obviously related to a rabbit, with long ears and strong hind legs. The creature has a white coat that flows seamlessly into the background of the snowy terrain.
COMBAT
Low-light Vision (Ex): A snowshoe hare can see in conditions of lowered light as well as a human can in daylight.
Camouflague (Ex): *In the winter months, a snowshoe rabbit’s fur turns white, granting them a +2 racial bonus to Hide checks.
Snowshoe (Ex): Snowshoe hares have broad paws that allow them to traverse snow with ease. They are unaffected by deep snow and its movement related penalties.
Skills: A snowshoe hare is a master jumper, and uses its Dexterity score modifier instead of its Strength modifier to determine Jump skill checks. A snowshoe rabbit has a +4 racial bonus to all Jump and Listen skill checks.
HARE, SNOWSHOE
Lepus americanus
North America
Tiny Animal (Mammal)
Hit Dice: ¼ d8 (1 hp)
Initiative: +3 (Dex)
Speed: 40 ft. (8 squares)
Armor Class: 15 (+3 Dex, +2 size)
Base Attack/Grapple: +0/ -12
Attack: Bite –2 melee (1d3-4)
Full Attack: Bite –2 melee (1d3-4)
Space/Reach: 1½ ft. x 0 ft.
Special Attacks: -
Special Qualities: Camouflage
Saves: Fort +2, Ref +5, Wil +0
Abilities: Str 3, Dex 16, Con 11, Int 2, Wis 10, Cha 4
Skills: Jump +8, Hide+11 (+13*), Listen+6, Spot +3
Feats: Alertness
Environment: Any temperate to subarctic
Organization: Solitary or pair
Challenge Rating: 1/10
Treasure: None
Alignment: Always neutral
Advancement: 1/3 – 1 HD (Tiny)
Level Adjustment: -
A creature obviously related to a rabbit, with long ears and strong hind legs. The creature has a white coat that flows seamlessly into the background of the snowy terrain.
COMBAT
Low-light Vision (Ex): A snowshoe hare can see in conditions of lowered light as well as a human can in daylight.
Camouflague (Ex): *In the winter months, a snowshoe rabbit’s fur turns white, granting them a +2 racial bonus to Hide checks.
Snowshoe (Ex): Snowshoe hares have broad paws that allow them to traverse snow with ease. They are unaffected by deep snow and its movement related penalties.
Skills: A snowshoe hare is a master jumper, and uses its Dexterity score modifier instead of its Strength modifier to determine Jump skill checks. A snowshoe rabbit has a +4 racial bonus to all Jump and Listen skill checks.