And the ENnie goes to...
The Wizard idea is definitely one that I would agrree with. Especially once you get up past 5th or 9th level, things start getting just plain silly in the spellpower department. I'm running a 17th lvl right now and if your DM allows you to research Realms Spells, go for the 5th level spell Firebrand. 1 5' radius mini-fireball/level doing 1d6/lvl (15d6 max) and you can scatter em around within your range (100ft+10ft/lvl). I've taken out several boats, a whole dock full of enemies, etc with this spell.
If magic isn't what you want, try a Psychic Warrior or a second Rogue or Cleric. The Bard is also great, altho when I played one I was never able to really make his music abilities work well for our specific party.
End result of this thread is that it's hard to go wrong. To really choose a "correct" answwer, you would need to also provide info on what kind of campaign it would be. I remember proving in 2E that specializing in Dart could actually be the most effective way for a fighter to go if you would be running a high level shorter campaign where you're in a war against goblins or kobolds
A VERY specific scenario true, but it was correct
The Wizard idea is definitely one that I would agrree with. Especially once you get up past 5th or 9th level, things start getting just plain silly in the spellpower department. I'm running a 17th lvl right now and if your DM allows you to research Realms Spells, go for the 5th level spell Firebrand. 1 5' radius mini-fireball/level doing 1d6/lvl (15d6 max) and you can scatter em around within your range (100ft+10ft/lvl). I've taken out several boats, a whole dock full of enemies, etc with this spell.
If magic isn't what you want, try a Psychic Warrior or a second Rogue or Cleric. The Bard is also great, altho when I played one I was never able to really make his music abilities work well for our specific party.
End result of this thread is that it's hard to go wrong. To really choose a "correct" answwer, you would need to also provide info on what kind of campaign it would be. I remember proving in 2E that specializing in Dart could actually be the most effective way for a fighter to go if you would be running a high level shorter campaign where you're in a war against goblins or kobolds

A VERY specific scenario true, but it was correct