Which Class Would You Like to See?

What Power Source & Role Class Combo Would You Like to See from 3PPs?


I'm not sure that "Ki" is a different power source than "Martial."

I'd like to see Alchemy as a power source, so that I can finally build an alchemist that makes sense in my head.
 

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For "Other":
I'd like to see power sources explored that are Different than what we already know is coming down the line (primal, psionics, etc.). I would think it would be wiser to explore truly new ground than to say write an Arcane Leader when we know that the Bard is already written and waiting to make an appearance, or an Arcane Defender when we know the Swordmage will be out in the FRPG.

Also, as already mentioned, I think the flavor and uniqueness of the class are as, or more important than the Power Source/Role aspect of the class. I would also personally like to see the concept of Hybrid Roles or Hybrid Power Sources to be explored, giving us classes that are more of a blend (or the true dual-classed) style classes (i.e. something like an Eldritch Knight, a true gish that is both Martial and Arcane).
 

filling in the blanks coeld be intresting lets see what we miss if we takr the 3 power sorces in the PHB ( arcane, devine, martial)

so we miss :
arcane leader (possebly the bard)
arcane defender

divine striker
divine controler

matrial controler (seen a lot of people put the monk here but i think he wil be powerd by Ki if that is a power source)
 

Maybe there power sources might be a bit like this


Ki Controller :monk with lots of trips and stuns
Ki Defender :samurai type
Ki Leader : mistic/ wujen
Ki Striker :ninja like striker
Primal Controller : Druid ( already has a lot of movement imparing spells in 3.5)
Primal Defender : barbarian
Primal Leader : Shaman ( seem always to be the leaders of the more un civilised bunch)
Primal Striker : scorcerer
 


I don't think 3PP should try to beat WotC to a power source. Primal, Psi, and Shadow are all but confirmed; Ki is strongly suspected. If a 3PP does their own version of Primal, no one will buy it after WotC comes out with theirs. So they should either try to use existing power sources, wait for WotC to create theirs and then use those, or invent their own that WotC is unlikely to come up with. For instance, a "magitek" power source might be appropriate for a steampunk-type setting (though the artificer might go there when Eberron CS comes out), or a "purity" source for an Arthurian setting, or whatever (Book of Erotic Fantasy, you've got an easy one), but I agree that the Big Book of Source/Role Combinations WotC Hasn't Done Yet is a poor idea. Above all, it's more important to first come up with a class concept, just like you'd do in 3rd edition, and then fit a role and power source to it post-hoc. You can bet that's what WotC is doing--if they'd wanted to launch with the monk or barbarian, they'd have made them martial; if they'd wanted to launch with the druid, they'd have made it divine; etc.
 

While I'm not a fan of pidgeonholing things like this (OMG we don't have a <power source> <role>!!Q!) - I do think that a new edition brings a new way of looking at things.
Show me something I've not seen before. Which, given the specifics of 4e, means give me a new power source, a whole new range of options.
If you're going to bother with the proliferation of character classes that is.
 


this:
Cadfan said:
I'm not interested in seeing power source/role combinations. I'm interested in seeing character archetypes. If filling the classic character archetypes of fantasy resulted in dozens of martial defenders and zero divine strikers, then I'd be fine with that.
and this:
RigaMortus2 said:
Not to get far off tangent, but I really only see two necessary roles that you need to fulfill. The damage dealer/taker and the healer. I don't think you need to seperate the person dealing damage from the person taking damage.
I just don’t believe in 4e roles. They’re a poor approach to class design and don't cover basic dnd archetypes. We already get 2 martial strikers in the first PHB and now we’re hearing about hybrid classes.


drothgery said:
Which I just don't get. A martial controller is going to be really hard to do well, and it's something of a stretch to call any major martial archetype a controller.
Half of the martial leader abilities I’ve seen doesn’t make sense to me. I dare not think what the martial controller will look like.
An artificer or alchemist with bombs, traps and potions, I can see, but I don’t think this qualifies as "martial".


Crothian said:
I voted Other since there was no none option. We don't need another game filled with needless classes.
It’s the only viable strategy for wotc, though. They have to sell books, new "core" classes is a given.
Hence the annual PHBs and, I suspect, narrow classes and limited "multiclassing".
For 3rd party publishers and wotc campaigns, I guess setting specific, new or redesigned core classes would be appropriate.
Maybe they will be more evocative than what we’ve seen so far.
 
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