Andor said:You missed some important options in your poll.
Cadfan said:I voted "other," because none of the options appealed to me and I have an obsessive compulsion to vote in polls.
I'm not interested in seeing power source/role combinations. I'm interested in seeing character archetypes. If filling the classic character archetypes of fantasy resulted in dozens of martial defenders and zero divine strikers, then I'd be fine with that. I don't like looking at character classes at this level of mechanical precision, I prefer to judge how interesting they are based on a more general level of theme and archetype rather than mechanic.
Ruin Explorer said:To be brutally honest, I think the whole source/role thing is going to create some really god-awful character classes, dozens of them, in fact, and push a lot of other classes into inappropriate places. I'd rather see re-imaginings or expansions of some of the basic combinations (like Martial Defender and Martial Striker) than "exotic" stuff like "Shadow Leader".
Triskaidekafile said:I would be hard pressed to believe the proliferation of character classes could be any worse than in 3.x, wherein some of the base classes and IMO a lot of the PrCs were an arbitrary array of Kewl Powrz with the barest thread of fluff text to hold them together. (Not *all* Prestige Classes of course, but a good many.)
To be clear, I pretty much agree with you on the point you raise, but I don't think it will be any better with 4e than it was was 3.x - though I am trying to keep an open mind.
Ruin Explorer said:However, I'm pretty sure that whilst the WotC designers will likely make fairly good use of the source/role combos (after all, they mostly seem to have so far, though the prospect of the Assassin and Necromancer as "Shadow" classes makes me roll my eyes), but third-parties? I think we're going to see a LOT of arbitary role-filling. Oh, there's no Shadow Defender? Time for the Tenebrous Guardian! No Arcane Leader? Looks like a job for the Wizardlord! /facepalm.
I am pretty sure a proliferation of base classes is the 4E model. I am not super crazy about the source/role combo as a method of class generation either – I'm still unconvinced that power sources even mean anything – but, it's there. It's just that 4E is expressly not a system where you can gracefully (sort of) build all sorts of character types by mixing and matching and customizing a few base classes. So you're gonna get a lot of base classes. It will be "worse" than 3.x if that sort of thing drives you crazy.Ruin Explorer said:Obviously, I hope you're correct, and I do agree about many of the 3.5E base classes (the Hexblade and Dusk Sword or whatever that crude Fighter/Mage attempt was called, come to mind). However, I'm pretty sure that whilst the WotC designers will likely make fairly good use of the source/role combos (after all, they mostly seem to have so far, though the prospect of the Assassin and Necromancer as "Shadow" classes makes me roll my eyes), but third-parties? I think we're going to see a LOT of arbitary role-filling.