D&D 5E Which classes have the least identity?

Which classes have the least identity?

  • Artificer

    Votes: 23 14.6%
  • Barbarian

    Votes: 17 10.8%
  • Bard

    Votes: 12 7.6%
  • Cleric

    Votes: 14 8.9%
  • Druid

    Votes: 4 2.5%
  • Fighter

    Votes: 59 37.6%
  • Monk

    Votes: 17 10.8%
  • Paladin

    Votes: 5 3.2%
  • Ranger

    Votes: 39 24.8%
  • Rogue

    Votes: 15 9.6%
  • Warlock

    Votes: 19 12.1%
  • Wizard

    Votes: 36 22.9%
  • Sorcerer

    Votes: 69 43.9%

It would honestly be nice if you would bother giving these things a good faith reading rather than looking to dismiss everything with barely a first glance.
Mod Note:

Regardless of the overall trends in a discussion, this is an opening sentence lacking in civility. Do better, please.
 

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So, ok, I shouldn't, but I'll bite. Who is taking Weapon Master, and why would they prioritize it?
Someone prioritizing roleplay for a class that doesn't have martial proficiency and needs a specific weapon for the character concept. Or maybe the party found an intensely powerful artifact weapon and a player needs to get proficiency to use it properly. Or other reasons.
 

So, ok, I shouldn't, but I'll bite. Who is taking Weapon Master, and why would they prioritize it?

1. Bladesinger: Human or Custom Lineage Bladesinger at 1st level any another race Bladesinger at 4th level that did not get weapon proficiencies with their race.

Either case, bump Dexterity and get proficiency in hand crossbow (the only decent missile weapon you can use in bladesong) and 3 of the following: Scimitar, Short Sword, Rapier, Whip .... take 4th weapon at 2nd level when you get your subclass. This gives you all the weapons you will want to use with Bladesinger extra-attack.

This feat is pretty mandatory on a melee-optimized Bladesinger if you are not playing a race that gets you weapon proficiencies, or even if you are and that race is anything other than a Drow and your DM won't let you switch the proficiencies.

2. Rogue: On a human or custom lineage Rogue at 1st level to bump dex and get a heavy crossbow (highest damage sneak attack weapon), whip (only reach melee sneak attack weapon) and Scimitar ...... and probably Longbow (no real reason but you have 4 weapons).

3. Monk (Situational): Monk when you found an awesome weapon they are not proficient in that they can use dedicated weapon on. Say for example a Vorpal Scimitar, Blackrazor, Wave, Ironfang or Sword of Zariel. Even something like a Flametongue or Dragon Wrath weapon not on the Monk list can be a big boost to damage for a Monk and worth the feat and finally at high level the Monk can use a whip with reach using a martial arts die instead of 1d4.

I have done both #1 and #2 in play on Variant Human characters
 
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The purple dragon knight and Battle rager refutes your assertion that there are no bad options in 5e.

Unplayable? No. Bad compared to every other option? Absolutely.
No they aren't. At least not objectively. Bad for your subjective criterion comparison? Sure. You can personally view them as bad for whatever you are choosing to compare them over. What you can't do, though, is make them a bad choice for me compared to any option. You simply do not have that ability.

The ability to heal is good stuff. Expertise in persuasion is awesome. Go go gadget fighter social! Giving extra attacks when I action surge is pretty good. Granting indomitable to an ally is also good.

You don't get to tell me that those are worse for me than any other subclass choice. You can only make that subjective decision for yourself.
 

No they aren't. At least not objectively. Bad for your subjective criterion comparison? Sure. You can personally view them as bad for whatever you are choosing to compare them over. What you can't do, though, is make them a bad choice for me compared to any option. You simply do not have that ability.

The ability to heal is good stuff. Expertise in persuasion is awesome. Go go gadget fighter social! Giving extra attacks when I action surge is pretty good. Granting indomitable to an ally is also good.

You don't get to tell me that those are worse for me than any other subclass choice. You can only make that subjective decision for yourself.
Considering neither have EVER be reprinted, it seems that WotC also considers them a mistake.
 

No they aren't. At least not objectively. Bad for your subjective criterion comparison? Sure. You can personally view them as bad for whatever you are choosing to compare them over. What you can't do, though, is make them a bad choice for me compared to any option. You simply do not have that ability.

The ability to heal is good stuff. Expertise in persuasion is awesome. Go go gadget fighter social! Giving extra attacks when I action surge is pretty good. Granting indomitable to an ally is also good.

You don't get to tell me that those are worse for me than any other subclass choice. You can only make that subjective decision for yourself.
Well crap, going with that criteria, there has never been an objectively bad option in the history of D&D. 50 years and no faults is quite a record!
 

Well crap, going with that criteria, there has never been an objectively bad option in the history of D&D. 50 years and no faults is quite a record!
(y)

Bounded accuracy changed things. You can't make a bad decision in 5e. All classes and subclasses do very well. All you can do is be unhappy with one for your own personal reasons. This isn't the edition of yesteryear where every plus mattered and you could be ineffective.
 

Considering neither have EVER be reprinted, it seems that WotC also considers them a mistake.
How is that proof of mistake? Lots of stuff doesn't get reprinted. That doesn't make it a mistake. In fact, you have stronger evidence that the Bladesinger was considered to be a mistake, because it got reprinted with changes.
 

How is that proof of mistake? Lots of stuff doesn't get reprinted. That doesn't make it a mistake. In fact, you have stronger evidence that the Bladesinger was considered to be a mistake, because it got reprinted with changes.
The Battlerager is the only subclass with a racial restriction left. They removed it from the Bladesinger so why not reprint the Battlerager without it?
 

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