babomb
First Post
I like the FEEL of 2e. (I've never played any earlier versions.) The 3e books seem dry reading in comparison; 2e rules felt more evocative, even when they were unwieldy or terrible. I like that the benefits from stats are non-linear. I like that the spell list includes Sticks to Snakes and Baleful Polymorph and that Improved Invisibility isn't called Invisibility, Greater. I like Cleric spheres. I like that some spells take a full round or more to cast and can get wasted if the caster is it. I kind of like that there are system shock rolls even though we hand-waved them. I kind of like having a save vs. Poison/Paralysis/Death Magic, even if Fortitude saves make more sense. I like ecology in the Monster Manual.
I guess what I'm getting at is that 2e feels organic and a little mysterious, and therefore I loved it, warts and all. For all the improvements 3e made, it always felt a little sterile to me.
I guess what I'm getting at is that 2e feels organic and a little mysterious, and therefore I loved it, warts and all. For all the improvements 3e made, it always felt a little sterile to me.