rycanada said:
... sigh ... Nifft, Deekin... thanks for the... insightful ... responses.
You'd think that in the house rules forum, where people so frequently talk about lowering the magic level or power level, this wouldn't be such a crazy idea.
The insight here is: I like high level play, even though (perhaps because) it's different than low level play.
The other insight here is:
you gotta sell this better. It's not that crazy an idea, but with no motivation other than "here's your choices", I frankly can't find a whole lot of appeal in either one.
- - -
However, now that you've actually stated a goal, it's easier to comment usefully.
I don't know Iron Heroes or Conan personally, but from what I've heard, they would be worth looking at for you & your group.
Alternately, limit spellcasting classes to level 6. There's just no levels after 6. You can take two of them if you want, or three, but you can only ever cast up to 3rd level spells. You can also take Fighter, Rogue, or whatever levels for the rest.
"Low-magic" classes to consider:
- Warlock and Dragonfire Adept
- Swordsage (and other Martial Adepts)
- Dragon Shaman (takes care of healing nicely)
- Binder (and possibly some of my Spirit Binders)
These are classes that don't get the big dungeon-busting spells (
teleport and
plane shift for example), but which do kick a lot of butt when butt-kicking is what must be done.
Cheers, -- N