Which magic weapon would you pick?

You're new to the realm, what weapon or item would you choose?

  • A club that grants you super strength and can generate earthquakes?

    Votes: 25 7.2%
  • A quarterstaff that gives you bonuses to hit and gives bonuses to tumble, balance and jump skills?

    Votes: 20 5.7%
  • A cloak of improved invisibility?

    Votes: 130 37.2%
  • A bow that fires a malleable energy -- entangling ropes, generate heat or concussive force?

    Votes: 80 22.9%
  • A magic hat that allows you to summon creatures, objects and elemental forces?

    Votes: 71 20.3%
  • A shield that casts a protective shell around you and can act as an immovable rod?

    Votes: 23 6.6%

The cloak seemed to have some limited teleportation type abiliies, ala the cloak of the montebank does. There were several times when Sheila had two bullywugs nearly arm in arm-ready to squish her, and she was 5 ft away after popping up the hood and bringing it down again...
 

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I Could Conquer a Primitive Culture

Hi all -
Of course, as THEOCRAT, I'd want the club that allowed me to cause earthquakes, I'd travel from tribe to tribe combing them, consoldating my power. Promoting my self as the prime plane incarnation of Pholtus's avatar.
Allow challengers to come...I've got the strength (with the club). Now the problem does exist that if you fall asleep and someone takes your club. So you'd have to get some bodyguards that really did believe in you. Of course, you'd also have to make sure that you never lost it. Otherwise, all your power would be gone and go to someone else.
Be well and Conquer the WEEK.
Theocrat Issak
 

Don't be fooled! This poll is a clever trap. By picking one of these weapons you are associating yourself with one of the sappy characters from the truly dreadful 80's cartoon "Dungeons & Dragons."
 

Theocrat said:
Hi all -
Of course, as THEOCRAT, I'd want the club that allowed me to cause earthquakes, I'd travel from tribe to tribe combing them, consoldating my power.<snip>

(Emphasis mine)Well, I suppose in certain stone-age cultures, holding the secret of good grooming could be seen as being powerful. Cleanliness is next to Godliness, as the saying goes.

Theocrat said:
Be well and Conquer the WEEK.

Ah yes, good health and a mastery of Time itself. Although, only mastering a 7-day stretch of time sort of limits you, but hey, you have a big club to smack around anyone who brings that up. ;)
 




Having just watched a slew of episodes, the quarterstaff isn't all that bad actually.
When I wrote up the poll, I actually had a bunch of stuff if can do.
I've witnessed it allow Diana to sunder weapons, throw it as a weapon with richochet powers, parry attacks, add to skills like balance, jump and tumble, get broken and "fix itself" again, act as a pry-bar, clearly high "to-hit" and damage bonuses.
Unfortunately, I couldn't fit them all in the limited field available.
 

haha cute reference --

I voted for the shield -- the D&D world just isn't safe --

I'd get some nice armor and a few weapons somewhere than beat the crap out of the Gnome till I got home
 

The hat. Summon creatures to fight for me, objects and energy? That'll pretty much let me do anything the others could. Except for maybe sneak around w/ the cloak.
 

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