Which magic weapon would you pick?

You're new to the realm, what weapon or item would you choose?

  • A club that grants you super strength and can generate earthquakes?

    Votes: 25 7.2%
  • A quarterstaff that gives you bonuses to hit and gives bonuses to tumble, balance and jump skills?

    Votes: 20 5.7%
  • A cloak of improved invisibility?

    Votes: 130 37.2%
  • A bow that fires a malleable energy -- entangling ropes, generate heat or concussive force?

    Votes: 80 22.9%
  • A magic hat that allows you to summon creatures, objects and elemental forces?

    Votes: 71 20.3%
  • A shield that casts a protective shell around you and can act as an immovable rod?

    Votes: 23 6.6%

I was split between the bow and the hat. But then I remembered the hat is just a way for the DM to screw with the players; most of the time you either pull out something useless or actually harmful to yourself.

Meanwhile, the bow can do just about anything; energy arrows, energy bindings, energy bridge, you could probably even shoot an arrow that makes an energy-arrow-monkey-butler to wait on you hand and foot.
 

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