yeah, I am going to cut that up for my setting idea as my idea is ideally supposed to be nuts.Visionaries: Knights of the Magical Light. It was a regrettably short-lived '80s post-apocalyptic science-fantasy show and toyline. It's basically about knights turning into holographic animal totems. In addition, each had either single-use magic staffs or vehicles powered by magic. They would go on quests for powerful wizards to recharge their magic.
It also had a pretty catchy intro:
The '80s was a golden era of gonzo science fantasy: e.g., Thundarr, He-Man, Thundercats, Visionaries, etc. It was the product of toy marketers throwing random ideas against the wall and seeing what sticks. I can't deny that it was a massive influence on a lot of my own tastes.yeah, I am going to cut that up for my setting idea as my idea is ideally supposed to be nuts.
that is gold right there.The '80s was a golden era of gonzo science fantasy: e.g., Thundarr, He-Man, Thundercats, Visionaries, etc. It was the product of toy marketers throwing random ideas against the wall and seeing what sticks. I can't deny that it was a massive influence on a lot of my own tastes.
And the history of the lines is one of the funniest things ever:
This actually makes a ton of sense. I can't think of a specifically fantasy property that has more inroads with a Gen Z audience. And like you said, they're really worked on fleshing out the world via Legends of Runeterra.Runeterra, the setting for League of Legends.
No, I'm completely serious! Riot have really expanded on the lore for their world beyond "goofy fantasy mashup setting", making it into a coherent whole and giving the different factions depth and development. Considering the actual game barely uses the lore, it's surely a perfect candidate for some kind of RPG.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.