D&D 5E Which non-Realmsian setting for you?

Which Non-Realmsian Setting Would You Like Next?

  • Birthright

    Votes: 126 13.5%
  • Blackmoor

    Votes: 51 5.5%
  • Council of Wyrms

    Votes: 34 3.6%
  • Dark Sun

    Votes: 189 20.2%
  • Dragon Fist

    Votes: 10 1.1%
  • Dragonlance

    Votes: 143 15.3%
  • Eberron

    Votes: 226 24.2%
  • Ghostwalk

    Votes: 18 1.9%
  • Greyhawk

    Votes: 298 31.9%
  • Jakandor

    Votes: 9 1.0%
  • Kingdoms of Kalamar

    Votes: 27 2.9%
  • Lankhmar

    Votes: 47 5.0%
  • Mahasarpa

    Votes: 7 0.7%
  • Mystara

    Votes: 132 14.1%
  • Nentir Vale

    Votes: 61 6.5%
  • Pelinore

    Votes: 9 1.0%
  • Planescape

    Votes: 227 24.3%
  • Ravenloft

    Votes: 171 18.3%
  • Rokugan

    Votes: 29 3.1%
  • Spelljammer

    Votes: 134 14.3%
  • Thunder Rift

    Votes: 15 1.6%
  • Warcraft

    Votes: 29 3.1%
  • Wilderlands of High Fantasy

    Votes: 47 5.0%
  • The Hysterical "What?!!?one! I can't believe you forgot XXXXXX!" option

    Votes: 37 4.0%

My first choices are : Al Qadim (my hysterical setting you forgot vote), Darksun, Ravenloft
I also want to see: Birthright, Council of Wyrms, Greyhawk, Mystara, Rokugan

Personally, I have no interest in Eberron, Ghostwalk, Jakandor, Planescape, or Spelljammer, but Eberron, Planescape, and Spelljammer will all probably get priority over all or most of those I want to see.
 

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Dark Sun and Eberron for me. I missed out on the 4th Edition Dark Sun reboot, so it's been a long time for me, and I always thought the setting was really interesting.

Then again, I do NOT like a few of the changes, such as <fights off a conniption> the medium sized "Thri-Kreen" and "Half-Giants". Those races should be LARGE (and in charge)! I don't care if it makes them so powerful that they're unfit to be PCs. In 3E terms, I'd be happy if Half-Giants were Hill Giants with a propensity for psionic wild talents. Big, dumb walls of flesh who do whatever the templars tell them to do.
 


Dark Sun and Eberron for me. I missed out on the 4th Edition Dark Sun reboot, so it's been a long time for me, and I always thought the setting was really interesting.

Then again, I do NOT like a few of the changes, such as <fights off a conniption> the medium sized "Thri-Kreen" and "Half-Giants". Those races should be LARGE (and in charge)! I don't care if it makes them so powerful that they're unfit to be PCs. In 3E terms, I'd be happy if Half-Giants were Hill Giants with a propensity for psionic wild talents. Big, dumb walls of flesh who do whatever the templars tell them to do.

That's also something that greatly annoys me. Some of us do want to play large characters, and not just kinda big but *LARGE*! :P

I'm hoping they fix that particularly bit of design choice in this edition.
 

That's also something that greatly annoys me. Some of us do want to play large characters, and not just kinda big but *LARGE*! :P

I'm hoping they fix that particularly bit of design choice in this edition.

Sadly, 5E Thri-Kreen already exist as medium-sized antfolk with tiny butt-pods. They could have been Large, with rules similar to those that centaurs use WRT size of weapons used (assuming 5E retained that).

Half-Giants still have hope.
 


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