D&D 4E Which race will get the uber treament in 4e?

Which race will get the uber treament in 4e?

  • Dwarf

    Votes: 0 0.0%
  • Elf

    Votes: 16 15.8%
  • Gnome

    Votes: 4 4.0%
  • Halfling

    Votes: 4 4.0%
  • Half-elf

    Votes: 7 6.9%
  • Half-orc

    Votes: 6 5.9%
  • Human

    Votes: 23 22.8%
  • Tiefling

    Votes: 34 33.7%
  • Other

    Votes: 7 6.9%

In my experience, players have found the +2 bonus on saves vs. spells and spell-like abilities, the ability to move full speed in heavy armor, a bonus to an ability score that benefits all classes and a penalty to one that hinders few, and the near-immunity to poison to be more desirable than one extra feat and a few skill points here and there.

There are only a few classes that wear heavy armor. Those are a toss-up between human and dwarf for power (maybe the dwarf has a narrow edge). But for the rest of the classes? Human all the way power-wise.
 

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I remember back towards the end of 2e there was some player's option rules for tieflings and other Planescape races. You could really abuse the system back then. Originally Tieflings got +1 cha, +1 int, -1 str, -1 wis, 1/2 damage from cold, and +2 bonuses to resist fire, electricity and poison and Darkness 15' Radius. The Planewalker's Handbook introduced the option to roll 5 times for tiefling abilities on a table of special abilities... And player's option took those farther.

3e made them a lot weaker, and drastically reduced their options.

So yes Tieflings have always been a powerful race. I wouldn't be surprised if 4e Tieflings are somewhere between 3e and 2e Tieflings in terms of options. Probably even the option for charismatic tieflings that existed back in Planescape.
 

Gez said:
Tieflings will be ubersuperhyper powered so as to be so awesomely gigacool. Their hair will change color and their power level will go above 8000.

It'll be an instant hit.



Gnomes will be removed. They wanted to remove them in 3e, remember? Kept them only as a last minute change.

You are complaining on all the multiverse boards about how unfairly the gnomes will be axed. But wait. It means that they will be in the MM, as optional characters. And that means that they won't be stranded by the "every thing should balanced", and thus, I guess they will recover the +2int...
 

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