The problem being is that the article supports the other way. At least that is how I'm reading it.reanjr said:I totally think of that in reverse. A wand is small and easy to aim at a target. A staff is designed to raise up and then slam into the ground, creating an effect.
Stone Dog said:The problem being is that the article supports the other way. At least that is how I'm reading it.
Would it help if I said that the moment someone mentioned using wands for glamor and illusions, the 'Bippity Boppity Boo' song started going through my head?Celebrim said:Answering the OP, I've always associated wands with animating, transporting, and rendering objects invisible. Why? No other reason that's what a stage magician is usually doing (or appearing to do). Also, stupid as it sounds, this is the way wands are used in Disney animation.
D.Shaffer said:Would it help if I said that the moment someone mentioned using wands for glamor and illusions, the 'Bippity Boppity Boo' song started going through my head?![]()
Celebrim said:Yes, actually it would.
Fairy god mother's with wands are serious business. Disney may cotton candy it up to get it past the censors, but the basic 'bump in the night' stories from Grim are probably my biggest inspiration as a DM. There are some adjustments you have to make for gaming purposes, but the fairy story is to me still the heart of Western fantasy.
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.