Whirtlestaff's Wizards' Acad. Revisited, OOC02


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Quick Question regarding a spell:

If a PC used Suggestion to try and influence an enemy to attack its allies would you deem that "Asking the creature to do some obviously harmful act", which according to the spell description would "negate the effect"?

Thanks!
 

perhaps if it was worded: defend you from attackers. it would be asked to defend you, but not sacrfice itself that way.
 

My Rulings

Quick Question regarding a spell:

If a PC used Suggestion to try and influence an enemy to attack its allies would you deem that "Asking the creature to do some obviously harmful act", which according to the spell description would "negate the effect"?

Thanks!
Tough call. While it is contrary to the creature's nature, it is not directly harmful to the creature itself. Therefore, while the command to attack allies would not necessarily negate the effect in a game that I was DMing, it would almost surely buy the creature another saving throw (perhaps even with a +2). But, all in all, I like DeWar's solution better.... keep reading....

perhaps if it was worded: defend you from attackers. it would be asked to defend you, but not sacrfice itself that way.
Yes, the command to merely defend the caster from allies of the spell target would definitely fly! :)

Opinions on these rulings are hereby solicited.
 
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We can't make Rods yet because the feat requires level 9. Way above our level now. Sorry, I would love some too.The premise of the 'Sets' in the MIC is that somehow, someone made the original set and the only way to make more of them has been to have access to one piece of the set, whether it's an original or a copy doesn't matter. I'm not sure what you want me to look at again though. It's not a big deal, you've just made some special concessions for us in this game and I thought I would ask. I can buy the items if I have to. (Unless there's some other way. :hmm:)
I didn't think the 75% thing would cause such a fuss. I haven't played in a long time but I thought that it was a pretty standard deal in games. The Continual Flame items were free to make, whereas magic items cost XP as well as GP.
How about this: So if you help me make the item and take the XP cost yourself, you can have the item at cost. If you can't, then you pay 75%. Does that sound more fair?
For the record, when this conversation about making magic items for other party members started, I temporarily forgot that there even WAS a cost in XP for the crafting of the items. So I plead totally NOT GUILTY. (Of everything except forgetfulness!)
 

perhaps if it was worded: defend you from attackers. it would be asked to defend you, but not sacrfice itself that way.

But, all in all, I like DeWar's solution better.... keep reading....

Yes, the command to merely defend the caster from allies of the spell target would definitely fly! :)
so, what do you think, would i make a good lawyer or not?
 


The premise of the 'Sets' in the MIC is that somehow, someone made the original set and the only way to make more of them has been to have access to one piece of the set, whether it's an original or a copy doesn't matter. I'm not sure what you want me to look at again though. It's not a big deal, you've just made some special concessions for us in this game and I thought I would ask. I can buy the items if I have to. (Unless there's some other way. :hmm:)
Well, do I need to buy the first item in the set or can I just make it?
 

I'll be traveling starting mid-morning today through sometime fairly late Tuesday. I'll have some opportunities to post during that time but it will be very sporadic (I'll try to get something up once a day, but no promises).

If action needs to be taken on one of my characters' behalf to move things along I'd appreciate it if the GM of that game would take care of it for me!
 

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