Whirtlestaffs Wizards Academy-Recruiting Now Complete, 7:06am 05/07/08

I think I'll bow out of this one. I don't really have time to whip up a character at the moment and the two or three character concepts I had in mind have already been proposed by others. *shrug* Great minds and all... ;)
 

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J. Alexander said:
Okay, seems like a lot of my ideas have been co opted :) but in a good way....so here goes my concept...the character will be a generalist for now but specializes in protective and defensive magic. As his spells will be more along the lines of shielding the party etc, it should give extra protection etc to those casters wishing to blast with fireballs etc.
Ok. All the characters sound great. As far as "co-opting" ideas is concerned: there is no reason why there couldn't be two, three, or more specialists of the same variety in the group. (I believe you were referring to the Effigy Master, weren't you, JA? Having more than one of those in the group could be extremely interesting....) There will still be plenty of opportunities for differentiation in regard to spell selection, style of play, and infinite other particulars. Anyway, as things are shaping up now we seem to have:

1 Abjurer working toward Argent Savant (Zurai)
1 Illusionist (gnome) (Voda Vosa)
1 Diviner (gnome) working toward Loremaster/Master Specialist/Geometer (Ryfte)
1 Evoker working toward Master Specialist (Nac Mac Feegle)
1 Generalist working toward Eldritch Knight or Spell Sword, replace with:
1 Generalist, purveyor of antiques/artifacts, indiana jones type (Scott DeWar)
1 Generalist human working toward Effigy Master (Shayuri) (May play a gnome instead)
1 Generalist working toward Archmage (J. Alexander)

And at least one undetermined character (who will probably possibly be an elf), possibly more.

Does this seem correct to everyone? Have I faithfully reproduced your intentions? Are all those listed still interested? I'll give the stragglers another couple of days to post. I tentatively expect to make casting decisions by someitme between Wednesday evening, December 19th and Friday evening, December 21st. (I've still got to figure out how many characters I can handle and keep track of without totally surrendering my life to DnD!)

With all these generalists, I may give another bonus feat of an Extra Spell Slot so the Generalists can keep up with the specialists a little bit better. We've since had one generalist remind me that he wanted to be an Evoker, so the ratio of specialists to generalists changed significantly. The Specialists will probably still be getting the extra bonus feat though. Which reminds me, I saw on someone's sheet that a character has a morning star (you know who you are). You realize, of course, that for a wizard, morning star proficienty requires the use of the feat Simple Weapon Proficiency, but that feat was not listed on the character sheet. Gotta watch that!!
 
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I was actually planning on being an Evoker and going into Master Specialist (using Precocious Apprentice to qualify early). If I get a chance at a bonus feat, I'd leap at it! I was cursing that I couldn't qualify for Master Specialist and still get Winter's Blast to start off with.
 

Nac Mac Feegle said:
I was actually planning on being an Evoker and going into Master Specialist (using Precocious Apprentice to qualify early). If I get a chance at a bonus feat, I'd leap at it! I was cursing that I couldn't qualify for Master Specialist and still get Winter's Blast to start off with.
Okay, edited previous post to reflect this. BTW, not sure about "Winter's Blast." If that's in Frostburn it probably won't be allowed. If it's in ph, ca, or cm, then my apologies. You can count on things in those three books being allowed.
 

Leif said:
1 Abjurer working toward Argent Savant (Zurai)

Only the gnomes have specified a race. Are all others human?

Does this seem correct to everyone? Have I faithfully reproduced your intentions? Are all those listed still interested?

Yep, that's the summary for Turroth. And yes, he's human (says so on his character sheet, plus I labeled his third feat "Human bonus" :p).
 

Race!

Um. I am not sure yet. I have backgrounds for either a gnome or a human.

Not sure which I prefer. Gnomes have a lot of mechanical benefits for wizards. But human bonus featage/skillage is also nice...

And I really like both backgrounds, though the human's is probably better for the setting.

I'll probably go with human.

Sort of steampunky magess...reference Girl Genius for visual. :)
 

Leif said:
Okay, edited previous post to reflect this. BTW, not sure about "Winter's Blast." If that's in Frostburn it probably won't be allowed. If it's in ph, ca, or cm, then my apologies. You can count on things in those three books being allowed.

It's from Complete Mage, it's one of the reserve feats. It requires 2nd level spells, so I'd be using Precocious Apprentice to qualify. If you do decide to give these bonus feats, I'll swap out Heroics in return for some cold blasty spell for my 2nd level spell.

Current Progression Plan: Wizard 2 -> Master Specialist 4 -> Barbarian 1 (might be thrown into the MS levels somewhere) -> Rage Mage.
 
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Shayuri said:
But human bonus featage/skillage is also nice...
Sort of steampunky magess...reference Girl Genius for visual. :)
Is that "Square Featage" or "Linear Featage"?? :lol: <-- PLAYERS BEWARE! Your DM has an undying penchant for goofy jokes!

I'm not terribly clued into the whole "steampunky magess" or the "Girl Genius" thing, fyi. So, if there was an image I was supposed to be getting, it missed me. I am very curious, though.
 

Girl Genius. It's one of the online comics of Phil and Kaja Foglio, who did one of the comics that ran in Dungeon (or was it Dragon?) Magazine.

Of course, by posting that link, I've probably delayed the game start by however long it takes Leif to read to the current strip...
 
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Leif said:
Hey, that fourth set,10, 16, 8, 17, 14, 16, is close enough if you wanna play it. Racial bonuses can put you well within tolerances.

sorry...i did not see this post...was working on entering the info above

sd

Leif said:
1 Generalist working toward Eldritch Knight or Spell Sword (Scott DeWar a/k/a Scotch Dude)

uhoh... i was under the impression that you were displeased with the ideas i had and so i took the character into an arciologist direction: purvayer of antiquities and artifacts
 
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