White Wolf is still publishing?


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White Wolf is "rebooting" The World of Darkness. There is basically going to be a WoD 2.0 released. I think soon, at GenCon.

There's going to be one core book for the WoD, then additional rulebooks for each sort of critter/line: Vampire, Werewolf, Mime, etc

They are still publishing Dark Ages stuff, I think, and of course, stuff under their Sword & Sorcery label for d20.
 

BTW, White Wolf has their own version of EnWorld. Wolf Spoor, or Wolf droppings or something like that is the name of it (I don't know the address)
 


Thanks for the plug!

White Wolf ended the World of Darkness earlier this year. So the ongoing story that started with Vampire: The Masquerade 13 years ago has finished. The end was detailed in "Gehenna," which came out in January.

Werewolf similarly ended with "Apocalypse," in February, and Mage ended with "Ascension" in March. More information is available from http://www.timeofjudgment.com

WW is still printing the Dark Ages line, all their Sword & Sorcery lines, and Exalted. They've re-introduced the Trinity Universe setting with the d20 ruleset.

Starting this August, White Wolf will be introducing a new World of Darkness, what some people have dubbed WoD2. It's similar in mood and theme, but not the same place as the original World of Darkness. Think of it like the Final Fantasy games (except X-2). Each game has similarities -- chocobos, black mages, Cid -- but one game is not a sequel to the other. They don't take place in the same world.

The new WoD will kick off with the World of Darkness rulebook, which will detail the setting of the World of Darkness, include all the rules for the Storytelling system, and provide character creation for mortals. Ghosts make an appearance as antagonists, apparently. It looks like it'll be viable as a game in its own right, if you want to do a sort of Project Twilight sort of thing, or Silent Hill, or whatever.

At the same time, they'll release Vampire: The Requiem. It's not the same thing as The Masquerade. This book won't have the rules necessary to play the game. You'll need the WoD book for that. It will tell you about vampires, vampire society, vampire-specific rules like Disciplines, and it'll have "step two" of character creation, where you take your mortal you created from the WoD book and turn him into a vampire.

February will see the release of Werewolf: The Forsaken, and sometime after that, Mage: The Awakening.

You can see teasers for the WoD rules and for The Requiem at http://www.worldofdarkness.com.

And, of course, all news pops up on WolfSpoor as I find out about it.
 

trancejeremy said:
White Wolf is "rebooting" The World of Darkness. There is basically going to be a WoD 2.0 released. I think soon, at GenCon.

There's going to be one core book for the WoD, then additional rulebooks for each sort of critter/line: Vampire, Werewolf, Mime, etc.

Hehe, "Mime: The Enboxening".

Anyways, as my .sig says,
"White Wolf's brilliance was curtailed in 1997 when Peter Adkinson trademarked the colon"

Nisarg
 


Ian,

Do you know if WW is going to fix the compatibility problems between the various settings (V:tM, W:tA, M:tA, W:tO, C:tD, etc.) for the "reboot"?

monkeynova
 

monkeynova said:
Ian,

Do you know if WW is going to fix the compatibility problems between the various settings (V:tM, W:tA, M:tA, W:tO, C:tD, etc.) for the "reboot"?

monkeynova

Short answer: Those are all WoD1 games, so no. The new WoD games, however, are indeed being designed with more compatability in mind. For the moment, the only planned games we know about are Vampire, Werewolf and Mage. That'll probably change: we know Justin Achilli has submitted a proposal for a new Changeling, for example.

Long answer: The old WoD games were each related, but obviously didn't work with each other. And they weren't really meant to. Vampires as presented in Werewolf don't have clans. Mages as presented in Vampire aren't divided into Traditions or the Technocracy. One theory (detailed in "Ascension," chapter 7) is that the World of Darkness is actually several similar worlds/realities tied together. Werewolf's world is animistic, Mage's reality is consensual, and so on. A major event (like the Reckoning) resonantes throughout all the realities.

The new WoD, according to Justin Achilli, is being designed from the ground up so that they're actually all within the same universe.
 

I rewad what happened for the end of 'Wraith, the Oblivion' (two nukes went off, creating the fifth Great Mealstrom). Anyone know how the stories will change? It seemed to me (PLEASE CORRECT ME IF I'M WRONG!!!) that the story lines were just getting overly combersome. I thought the storylines imploded, or something.
 

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