White Wolf - Yes or no?


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I was a big VtM fan, player, and GM for 8 some odd years. I enjoyed the old system (though I did change alot of things around for more entertainment), but have not had the option to play the new system as of yet. That and with the d20 WoD coming out, I fell it should be somewhat entertaining...
 

I played the heck out of the first World of Darkness (WoD 1.0, they call it). Did all the big epic adventure series: the Giovanni Chronicles, the Transylvania Chronicles, the Samuel Haight metaplot, Chicago/Under a Blood Red Moon, all that stuff. And played all 6 games (including Hunter). Wraith the Great War was so good it was criminal. Played out a lot of their Apocalypse stuff at the end too.

It was a great setting. The angsty stuff was teenagers relating too much to a simple but compelling game mechanic for vampirism. And Vampire Dark Ages was wonderful (the first time at least).

The new system is a big improvement on the old. The original WoD 2.0 book went a long way toward fixing the system's problems (number one being multiple attacks, because combat took forever), with fewer dice rolls doing more things at once. The new setting? I don't know. I had put in too much time on the old one to jump on the new. The end of the old WoD was my last hurrah, and now I'm all OGL/d20.
Umbran said:
And apparently, Monte Cook's last big project seems to be "Monte Cook's World of Darkness". Which, by title, would make me guess that the angstiness will no longer be absent from d20 games :)
Please call it McWOD. I love it that people are calling it McWOD on other message boards.
 

I'm just the opposite -- I really like the system (it's easy to explain to new gamers, for example), but I dislike the setting immensely.

What I meant about the original system was that, while it worked fine within each game, the different games are not well scaled to each other. Working with the same resources, a Mage, a Werewolf, a Vampire, a Mummy, etc. will all be radically different in capabilities, even in areas where it didn't look like there should be any difference.
 

True that... The separate games were not really meant to be used together... And attempting to do so often led to problems, particularly for the more mortal-ish of the characters.

I was never a big fan of the meta-plot (particularly as it carried on into the later iterations) of the old WoD, but I really liked the feel and flavor of the settings. I am pretty pleased with the new Wod as a whole, too... Though there are someplaces where the new fell short of the old.

Later
silver
 

I played through most of the OWoD (Vampire, Werewolf, Mage, Changeling & Hunter) and I loved them all. HUGE Mage & WW fanboi!

And just like in D&D, the GM and the players make the game special or abyssmal ... the setting and system contribute to its outcome, but they don't control it.

I'm just starting to get into the NWoD, and have been really impressed with the mechanics but not blown-away by the setting. Now don't get me wrong ... the setting is detailed, vibrant and really feels alive. But, it doesn't have the same level of wonder and awe that the OWoD had.
 

I started playing Dungeons & Dragons in 1983. I started playing World of Darkness in 1993. They are both excellent systems that do certain things very well and other things not-so-well. Oddly, they tend to complement each other. I have never understood the disdain for the system - WWGS helped inject blood into gaming in the early- and mid-90's - and have been a big fan.

The new World of Darkness is interesting, but I'm finding my gaming dollars stretched a bit thin these days. I get my WoD fix in my weekly V:tM LARP and weekly C:tD game, and get my D&D fix in my weekly D&D games.

The system (and the players) are not as bad as a lot of D&D purists would have you believe.
 

Crothian said:
Changeling, the new version, comes out Gen Con 07
Bo, not really - this time you play people being hunted by the fey rather than the being fey yourself, more akin to the fey-touched in D20 than anything else. :(

The Auld Grump
 

TheAuldGrump said:
Bo, not really - this time you play people being hunted by the fey rather than the being fey yourself, more akin to the fey-touched in D20 than anything else. :(

Changeling you're playing a fey human hybrid and not a true fey either. It's a different game and that's a good thing.
 

quasidomestikat said:
So Vampire: The Masquerade can be fun. Whoda thunk it?

Anyone else play WW?
Tried it with one group back in the 90's. Had many awful experiences with it, so I left. Ruined my love for the game, but not for the setting-based novels.
 

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