Jeremy Ackerman-Yost
Explorer
takyris said:This ain't in the Core books, and it's arguably cheating, but in my campaign, as time goes on, I allow skill atrophy and replacement. A 40-year-old veteran who now leads his troops has forgotten most of his climbing and jumping skills, and transferred most of those points over into Sense Motive or Knowledge(War) or something.
That's actually a really nice aging mechanic, and it's arguably similar to what the brain does with reinforced vs. unreinforced skills. Furthermore, I think that it jives well with the existing aging mechanic, so it's in the spirit of the rules, if not the letter.
And it would allow a fighter-type to actually be useful as he got older. As it stands, casters get ever more powerful, while fighters get ever more useless. Not that I've heard of anyone playing the same fighter until the character was 50 years old, but if anyone did, this would make it more viable.

I just had the thought that if one were reincarnated into a younger body, or one that was more physically able and/or physiologically complicated (like a centaur), the brain would have to build new motor pathways, possibly at the expense of other skills. Sort of the reverse of the situation you've described.