DonTadow
First Post
In every game I've been from my hack and slash's to my straight rpgs to my diceless games ther has been one thing consistant with the dm, he always plays out the npcs, whether it is a party cohort, a familiar, or an animal companion. Unless the player had telepathy with the beast the dm was pretty much in control of the beast's actions.
Recently this has been an issue with a player in a game Im Co-dming whom wishes to live out her real life dream of owning a dog by having one in the game. I'm teaching the lead DM the way I DM, which is to avoid controversy she should control the animal unless the player does a handle animal check. Observing this method over the last few years, it prevents the player from essentially rpg'n two characters, and prevents abuse from the player.
This has worked for my game and the games I've been in but someone brought up on the board that they let their players role play their familiars, cohorts and such. I'm just curious as to what is the general consensus with this among dms.
WHo controls your npcs?
Recently this has been an issue with a player in a game Im Co-dming whom wishes to live out her real life dream of owning a dog by having one in the game. I'm teaching the lead DM the way I DM, which is to avoid controversy she should control the animal unless the player does a handle animal check. Observing this method over the last few years, it prevents the player from essentially rpg'n two characters, and prevents abuse from the player.
This has worked for my game and the games I've been in but someone brought up on the board that they let their players role play their familiars, cohorts and such. I'm just curious as to what is the general consensus with this among dms.
WHo controls your npcs?