Who Has Actually Played/Run Burning Sky

We just had our 3rd session last week. The final combat of Scouring of Gate Pass resulted in 1 death. The ranger/paladin detected evil on Haddin.

Haddin then dominates the paladin and orders him to leave his house. The combat outside ensues and barbarian crits with the great ax. One paladin two pieces. No one else knows Haddin is evil.

That started the night. He is now running Torrent with his alternate build FTR1/CLR1/BAR1.

They were very upset that the extra potions had to goto Haddin and Crystin and the horses had to be set free. If not for a serious guilt trip by me the would have taken a horse instead.

They have worked their way into the forest and have accepted the deal to silence
the voices. :] And boy was the player who got kill miffed when the boon was given out.

Next Game 6-26
 

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I'm curious who has gotten the farthest along, and how far that is.

(I'm only slightly looking for an excuse to slack off, what with most of you folks only being up to the 2nd adventure. ;))
 

Last session was the first act of adventure 2, but if everything goes well we'll have finished this adventure by friday, starting adventure 3 next friday.

Torrent almost got killed in the battle at Haddin's house (the enlarged enraged orc barbarian scored a critical hit), but as the inquisitors wanted magic users alive this was all nonlethal damage but she was out for quite a while.

The rest of the group almost died in the final battle with the inquisitor but all managed to pull through.

In adventure 2 we had almost 2 deaths (both through the wounding cut of the glaive) but both could be saved from death's door.

At this point we noticed that Torrent is really rubbish as a healer (and noone else in the party invested any skillpoints in Heal - just like Torrent) ;)
 

Well, I've had two sessions with my group and they are already leaving Gate's Pass with the case. I believe that we will be ready to start adventure 2 after one more game session, with the way that the group is moving.

Hopefully the PCs slow down the pace... at this rate and once a week gaming, we'll have caught up to the publishing rate in no time. ;)

I think that they just powered through module 1 because it seemed very time sensitive - hurry up and meet with Rivereye, hurry up and find the case since Larion and the archon didn't have it, and the archon got away... hurry up and leave the school before Shealis gets over being P.O.d at Diogenes and realizes that she's been had... hurry up and get to the carpentry building in the elvish ghetto before Shealis beats us there… hurry up and get out of town with the case because one of the above people or the Black Horse Bounty Hunters catch up with us.

I’m not sure if the module was written to be that way, if I ran it more pressing then it was supposed to be, or if the PCs just took things to be more of a time crunch then they were meant to be… I dunno. Not quite sure if we were supposed to finish all that in two game sessions, or if I did something wrong... being that I am a new DM, it is certainly possible. :)
 

My group has done 4 sessions so far, but the sessions are only 4 hours apiece and once a month.. its took us three sessions to clear of Gate's Pass and into the Fire Forest. Last months adventure ran through the Trial by Fire and ended under the branches of the Shrine in the village.

I am trying to do some PBEM to handle much of the non-combat /scene setting as possible and intend on starting and ending each session in combat. I am really looking forward to the next session as two of my players were not able to make it... which means they not only do not have the Boon...but they are the sole target for Kazyk's offer :)

That could get pretty interesting... I have a large group so I am not exactly keeping up to the level expectations, they will remain third level until the end of this adventure.. which will happen all in the remainder of the day in game time. The Mages recent Reserve Feat would be useful, if it weren't a fire based attack :)

I have read over the Shelter from the Storm and skimmed #4.. but expect to have two more sessions in the Fire Forest, which means the Shelter from the Storm won't be seen until August!

So, if you are thinking of needing to keep up the pace, don't do it on my account!
 

The Gauntlet

I just ran them through the meat grinder of the Black Horse ambush. That was messy, but they made it through it with some quick thinking and some luck. They got bogged down with some of the black horse thugs and horsemen in a crossfire of ranged fire. Some of the black horse folks were taken down and reinforcements came up across the ridge. It was just a huge chaotic mess and the party ended up taking everyone out - healing Kathor to question and ransoming him his freedom - something I think could lead to some interesting sub plots down the road.

Several of the party were within a hit point or two of going out - the mage was knocked silly from the get go by the horsemen when his horse bolted and they ambushd him. One other PC was knocked unconscious, but quickly restored to health by Torrent.

It was a crazy fight, but they enjoyed it.
 

RangerWickett said:
I'm curious who has gotten the farthest along, and how far that is.

(I'm only slightly looking for an excuse to slack off, what with most of you folks only being up to the 2nd adventure. ;))

My group finished Module #4 this past weekend.
 

Shawn Carman said:
My group finished Module #4 this past weekend.

:shakes fist:

Okay, I'll keep working then. ;) How'd it go? I'm really interested in hearing how the 4th adventure turns out in play, because it underwent the most revision.
 

We finished the first adventure! Pyromanic fire domain wizard is some good near the fire forest. Unfortunately so is the fire domain of the inquisitor. Adventure two will require some replacements.
 

RangerWickett said:
:shakes fist:

Okay, I'll keep working then. ;) How'd it go? I'm really interested in hearing how the 4th adventure turns out in play, because it underwent the most revision.


You're very kind, but don't go to any great trouble on my account. We've placed the game on temporary hiatus while we go back to our Iron Kingdoms game. It will give me a buffer to accumulate the modules.

They liked #4 pretty well, although #3 has definately been their favorite so far.
 

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