Lanefan
Victoria Rules
Absolutely! We put that in about 20 years ago, that anything (including spells) that required aim or placement needed a (usually very easy) roll to hit; it just made sense.DonTadow said:Rarely but it happens. I'd say in the less than 10 percent range. Of course that might change now that I"m incorporating some of Monte Cooks suggestions from the latest Dungeon magazine. He suggests providing a random element for such spells as fireball and such to be off a bit. It makes perfect sense if you're getting away from games that get "too tactical". When you're in combat you hardly have the time to count squares and ft. He suggestes a random chance that the spell will be off a certain number of feet.
I voted 25-50 range, as the question specified *my* characters, and mine tend to get killed in the most bizarre ways...and not always by the enemy! And not always by *other* party members...PC-vs.-self (usually through mis-aimed spells or fumbles) can be just as deadly... But our 3e group is pretty cohesive, and despite some squabbles there's yet to be any of the truly murderous infighting I've been entertained by in other games.
In our non-3e games, PC vs. PC has at times been intentional, other times not; the infighting sometimes gets deadly.
Lanefan