D&D General Who shouldn't play D&D

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D&D is for everyone.

D&D has something to offer to anyone. For example, it is possible to play D&D as a strictly combat game, or oppositely play D&D as storytelling game without any combat at all.

One of the responsibilities of a DM is emphasize the aspects of D&D that the players at ones table enjoy.

Perhaps the only caveat is session zero where players come to agreement. So, if the session zero cant meet an individuals needs, find a session zero that does.
OP even took the time to redirect people with this kind of opinion to the proper thread. Not sure what you're trying to achieve here.

On a unrelated note, I believe people with poor reading comprehension should not be playing D&D.
Inability to read and comprehend rules puts unnecessary stress on a DM who's trying to keep the game running smoothly and consistently.
 

I'll bite: Dice Cheats. They should not be allowed to play.

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I played in an Adventurer's League game years ago that had an obvious dice cheat - a fellow who was maybe in his mid-50s. The guy sat at the far end of the table from the DM, picked up his die very quickly after each roll, and to hear him tell never rolled below a 13 or 14 on his D20.

After a couple of weeks/sessions I asked the DM (who was 40-ish, about my age) about the guy, since he (the DM) had to have noticed he (the player) was cheating. The response: "if that guy's life is such a disaster that needs to cheat at a public game of Dungeons & Dragons to make himself feel better, who am I to give him a rough time? He isn't hurting anybody"

Sage words, and experience that definitely stuck with me.
 







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