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Who wants to be a Wayfinder? Part 1

Midian Rightson, human druid

SelcSilverhand said:
Descending the tower you finally set foot on solid ground. After his long confinement, Talbot practically prances in eagerness to stretch his legs. Around you merchants are already calling to you to come and examine their wares, each claiming theirs is the superior product. You can see paths carved along the cliff face and also tunnels the also presumably lead down into the city.

At his companion's excitement, Midian smiles, then frowns as he looks out to the sea.

"I fear this mission will involve even more shipboard confinement for Talbot if I bring him along," he says. "I think if that's the case, it might be best for him if I release him from my service."

He shakes his head then, clearing his thoughts. "But I needn't decide right this moment," he says. "Should we report to the house first, then? See about lodgings and what other arrangements they may have made or expect us to? And we'll need to decide if we're keeping all this gear from Brelloch or selling it to buy something else, I suppose."
 

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Following the road down through the city, you take your time to savor the exotic sights. Merchant shops fill most of the upper levels where they can pander to visitors arriving via airship or road. Savory aromas from cooking meats, fish, and vegetables tease your nose. Shopkeepers wave gaudy bead necklaces and bracelets to entice you to buy. On the sea-ward side of the road a halfwall provides a barrier to keep people from falling from the edge. Most of the walls are decorated with trailing ivy. Midway down the terrace you see another amazing sight. In an alcove set in the side of the rock wall a faint mist dampens the stones. Inside are four elves. Their skin is a shade of blue with green highlights. Barnacle encrused tridents lean against the wall behind them. One of their number is operating a foot pump connected to a device that keeps the air around them damp. They return your curious stare before you move onward.

After a time of wandering the city, you finally find the House Tharashk outpost near the bottom levels. Two burly orcs stand outside the building wearing tabards displaying the house crest and carrying double axes. They open the doors as you approach to allow entrance. Inside, the outpost is quite large. The entire outpost is fitted inside a natural cave in the cliff wall. Wooden walls and doors have been constructed inside to seperate different areas. You approach a secretary and present your traveling papers from Noble Qui ap'Gwyddi, your employer. The secretary ushers you into another room and introduces you to the master of the outpost. "Welcome, I trust your journey here was pleasent? I am Master Creiden, I was messaged earlier this week to expect your arrival. How can I assist you?"
 

"An itinerary for a start," Whisper says siblantly through her mask. "We're all a bit new at this, and haven't much idea what to expect. Oh...and if lodging isn't provided for us, then perhaps you could suggest a good establishment?"

She glances at the others and adds, "Also, I think we're looking for reputable vendors of arms, armor, and magewright goods."
 

Johan nods, "Indeed, a good vendor of arms and armor would a blessing. And as for lodging, I believe we can probably handle two rooms, one for the ladies, and one for the others. Though, if it is a bit crowded, I will make the sacrifice and volunteer to stay with the ladies."
 

Midian Rightson, human druid

Bront said:
Johan nods, "Indeed, a good vendor of arms and armor would a blessing. And as for lodging, I believe we can probably handle two rooms, one for the ladies, and one for the others. Though, if it is a bit crowded, I will make the sacrifice and volunteer to stay with the ladies."

Midian rolls his eyes, but smiles nonetheless. "You're a true stalwart hero to take such noble blows in the name of honor," he says with a wink.

"I think my fellows have the right of our needs for the moment," he says to Master Creiden. "Also, of course, any extra information you have on the lost expedition, be it maps or even heresay, would be quite helpful."
 

"I prepared a report for you to review that should aid in your search. Our house is greatly interested in recovering this shipment of dragonshards. They are hard enough to come by without our ships being robbed by pirates. Piracy is a heritage to most people living in this region. Nearly every family has a history of it and despite the peace treaties and "official" attempts by the Princes to crack down on it it is still rampant. During the Last War many ship crews became raiders and hit coasts all along Khorvaire. They've got a taste for it now and are loathe to give up the chance at ill gotten wealth. It's a hazard of doing business out here but the profits are too lucrative to give up." He hands you a leather scroll case. "The report is inside. As for lodging, I'd find a place higher up in the city. The harbor area can get rough at night for landlovers when the sailors come in. It can be the best place to find what the latest gossip is though. The Roc's Clutch is a decent place, and cheap too. There is also a fine arms dealer on the fourth terrace near the southern fringe named Hecktat. Her prices are high but the quality is worth it. If you have any further questions you can return here during normal hours."

The Report
[SBLOCK]
The report he handed you contains numerous pages of notes. Most are signed by someone named Brother Ouillie, the man who was transporting the dragonshards. From his notes you learn that he was searching for Siberys dragonshards, a very rare type of crystal that falls from the sky. Some parts of his report have been blacked out and from what you can tell the missing text relates to a deposit he. The last half of the report is full of short notes written in anothers handwriting. Apparently Brother Ouillie was using magical means to send updates on his mission to the House. The last note says that he was leaving aboard a small merchant ship bound for Cliffscrape with a large sample. The last report goes into detail about how the merchant ship never made it to port. Inquiries at every other port within a weeks travel indicates that the ship never made landfall. The author speculates that the ship was lost at sea due to piracy, as there was no bad weather in that region when the ship disappeared.
[/SBLOCK]
 


(sorry, it's not that, at least not for me...I was kind of hoping someone else would grab the initiative and get us started is all. And I imagine everyone else is waiting on everyone else too. Hee hee. Plus, I'm having a devil of a time deciding how I want to level...for one PrC or another... And I'm not sure how we're deciding to dispose of loot, so I don't know how much money I have to spend on other things... Lots of questions, and indecision on my part. Swhy I was hoping someone else'd take the reins. :))

(Guess not though. I'll try to do a game post later today.)
 

Ooc

SelcSilverhand said:
OOC
[SBLOCK]
No activity for a while now, are you all interested in continuing or would you like to take a break from this game?
[/SBLOCK]

[sblock=OOC]Sorry. I've not been having the time to dedicate to games that I should. I'm definitely still interested. And, as Shayuri said, I think we have a lot of logistical choices to make, so I'm not entirely sure where to start. We'll try what I've got below.[/sblock]

When the group is again on their own, Midian looks about before saying, "I'd certainly prefer safer lodgings, but I have to admit my own coffers are getting low. Do you think Brelloch's gear might fetch us some funds?"
 

Johan takes the cases, checks their contents quickly, and then tucks them away at the moment. "Thank you. Please do arange for lodging at the Roc's Clutch, and we will head there later."

Once they are back alone. "We can try. The Church of the Silver flame may want to purchase Breloch's armor, or perhaps I can exchange it for a suit without the engraving."
 

Into the Woods

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