SelcSilverhand said:At the far end of the hold, Johan and Midian wend their way through the boxes of cargo until they can see a door set at the far end. Approaching closer, they see that the door is banded in iron and is still sealed. There are two large metal locks at the top and bottom of the door. There is a crack in the wall nearby just large enough for a fish to swim through.
Midian
[SBLOCK]
Through you empathic link you get a feeling of unease from Seeqir. It lasts only a minute and then passes.
[/SBLOCK]
SelcSilverhand said:On either side of you against the walls are racks for holding weapons. Most of the slots are empty. You can see more dim forms farther into the room.
Midian
[SBLOCK]
The fish just indicate that the food was down that way through the crack, but its mind is too simple to describe much more than that.
[/SBLOCK]
||
| |
|____|
| |= | |
| |= | |
|_|^ | |
| | H |
| | | |
| H H |
| | | |
| | | |
|__HH__|
|X |
| X |
|X X |
| X|
| XMw X|
|___H__|
| OSJ |
| Z |
| Z |
| |
| |
||
S : Seria
J : Johan
M : Midian
W : Whisper
Z : Zombie
H : Doors
X : Crates
= : stairs up

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.