• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Who wants to be a Wayfinder? Part 1

Shayuri said:
"And if the dangers can be braved, imagine it...dragonshards with strange powers free for the taking!"

Seria always wished she had the Courage Whisper had, but the sound of exploring the island and the shards free for the taking did sound intriguing. "Do you think we might be able to handle it by ourselves? With this journal we will be more prepared than Brother Oallie,but will that be enough?"
 

log in or register to remove this ad

"We certaintly won't if you doubt yourself like that," Johan says. "Besides, this is better than anything I'd have expected to get into back in the classroom."

"At least adventure wise," Johan adds with a wink.
 

"Indeed, this will be better than anything we would experience at the school," the Seria says as she runs her hands through her damp hair. "But there were no dangers at the university. Maybe once we are on the island my mind will be elsewhere, and not as worried about harm."
 

The next morning the captain requests for your group to join her for breakfast. During the meal she asks if you have everything you need from the ship and listens to your plans to return to Cliffscrape. She asks if there was any cargo worth salvaging from the wreck, but after listening to your description of the insides decides it would not be worth the trouble. After the meal, the Captain orders the anchor to be raised puts the ship underway.

The sky turns cloudy around midday and the sea becomes rougher. The deck rolls back and forth as the swells continue to grow larger. From above you the lookout shouts that he has spotted sails to the stern. The captain grabs her telescope and focuses on a distant speck. She watches it closely for several minutes before announcing that she sees two ships, heading this way and moving fast. As a precaution she orders the men to arm themselves and gets to work tightening the main sheet to squeeze out a little more speed.
 

Midian Rightson, human druid

SelcSilverhand said:
The next morning the captain requests for your group to join her for breakfast. During the meal she asks if you have everything you need from the ship and listens to your plans to return to Cliffscrape. She asks if there was any cargo worth salvaging from the wreck, but after listening to your description of the insides decides it would not be worth the trouble. After the meal, the Captain orders the anchor to be raised puts the ship underway.

The sky turns cloudy around midday and the sea becomes rougher. The deck rolls back and forth as the swells continue to grow larger. From above you the lookout shouts that he has spotted sails to the stern. The captain grabs her telescope and focuses on a distant speck. She watches it closely for several minutes before announcing that she sees two ships, heading this way and moving fast. As a precaution she orders the men to arm themselves and gets to work tightening the main sheet to squeeze out a little more speed.

"Do you think they could track the items we found magically?" Midian asks Whisper.
 


"It's possible," Whisper admits. "Though to track at this range would require either some kind of magic I haven't heard of, or more power than we could ever hope to fight. But mages of that power wouldn't need ships..."

"It's more likely that opening the chest triggered some kind of magic alarm or warning ward and signaled them that these things were being tampered with."
 

Midian Rightson, human druid

"We should definitely prepare for a confrontation," Midian says. "I'm not keen on trusting those sails are coincidental.

"There were professors that could make the wind shift in their favor. I only wish I were that advanced; I'd much rather outrun than outfight these folks. Still, I think I have a few favors I can use if it comes to it."
 

As the day progresses the distant ships grow closer. Soon you can make out their forms. The hulls are slim and ride high in the water, clearly not designed for carrying much cargo. The sails are painted blue and white to match the color of the water and the whitecaps. As they draw closer you can even begin to make out the shapes of figures moving about the deck and the ominous shapes of siege weapons at the bow. From their mast, you can see a white flag with a grinning red skull stitched to it.
Despite the captains best efforts, the ships draw near. One of them begins to close on your ship from the stern, bringing it into line of sight for your own weapons. She calls out, "Ready the Stern ballista!" and one of the sailors set to work manipulating clamps and levers to aim the weapon. With only one crew member manning the heavy winches, it takes an agonizing long time before the bolt is loaded. The sailor looks up at the captain who shouts back, "Fire!". The sailor slams a lever and the cable snaps forward, launching the bolt out. You see it flit across the distance between the ships in an eye blink, but it passes harmlessly over the deck, missing the pirates and failing to damage the ship. The sailor begins the slow process of reloading the ballista once more. Meanwhile, on the far ship, the pirates have begun maneuvering their own weapon to return fire. The captain continues to shout orders to the sailors who scramble to dump cargo, tighten the rigging, and readying hand weapons for boarders.


OOC - The pirate ship is still several hundred feet away, but closing quickly towards the port side. You think it will be alongside you in less than four minutes. The second ship is farther behind you, off on the starboard side. Other than waiting for the pirates to get closer, you could aid the sailors, man the siege weapons, or get orders from the captain.
 

Midian Rightson, human druid

Midian quickly moves to the ship's ballista, giving what aid he can in reloading and firing the weapon. He keeps a careful eye on both ships, judging the distance as they approach and sorting through the natural favors he curried during the morning's meditation.

[sblock=OOC]Midian's longest-ranging spell right now still requires the ship to be within 140 feet, so for now he'll man the ballista.[/sblock]
 

Into the Woods

Remove ads

Top