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Who wants to be a Wayfinder? Part 1

Whisper sends her raven up to get an aerial view, and make sure these two boats were all that there was. She asks to see if it can count the men on deck while still staying at least two hundred feet away...well out of bowshot, she hopes.

She then reports to the captain to see what she can do to help while waiting for the ship to close within spell range.

(will post leveled version!)

Edit - Where's the RG thread? Anyone got a link? Sheet's ready to post but there's nowhere to put it. :)

Also, I just took a Long range spell called Ice Knife, from Spell Compendium. So I can start shooting when the ships are up to 560' away. :)
 
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OOC: There's an RG link in my sig (click on Johan). Might be nice to just make a new one too though. FYI, between work and new baby (Grand daughter), I might be sparce posting for a bit. Don't worry, I'm still trying to follow along :)
 


(Whisper updated. Um...also, I am pretty sure we have more stuff than is on our sheets. I remember the assassins in particular having some stuff...and we had some money left after paying for the map. Does anyone have a -record- of what we got and what we spent so I can update my sheet? :))
 


OOC - I forgot my flash drive at work, but yeah, there was a bunch of stuff on the assassins, the magical weapons from the first shipwreck, some vials and silverware from the second wreck. I'll pull it all up monday morning for you.
 


Booty Sheet

OOC - I believe this was everything

Equipment from the Assassin:
Scrolls:
[SBLOCK]
Lvl 1
1 Expedious Retreat
1 Hold Portal
1 Identify

Lvl 2
1 Darkness
1 Silence
[/SBLOCK]

Dagger & Ring
[SBLOCK]
Dagger +1 2,302gp

Ring of Climbing 2,500gp
(+5 to Climb Skill Checks)
[/SBLOCK]


Bounty on the Assassin: 400gp



1st Shipwreck Treasure
[SBLOCK]
6 Mithril chainshirts that glowed with a faint aura.

After the ship is underway again, Seria moves the locked chest off to one side and takes her time to closely examine the chest again. This time she discovers a series of runes carved into the wood and metal. She very carefully uses a small knife to alter the runes subtly. She takes a deep breath and tries the tumblers again. When she opens the chest there is a startling pop and hissing sound as foul smelling smoke suddenly rises from the lid. It looks as though she was able to successfully disable the trap and caused it to malfunction. Inside she find several objects, all wrapped in expensive red satin cloth. She sees two rings of silver, a small black ball, and two flasks that look like potions.
She moves on to the three padlocked crates and checks them over. None appear to be trapped and she easily pops the locks off each one. Each crate holds a different object. The first holds a strange looking shortspear. The shaft is made of wood and is still covered in bark. It looks like it was just cut this morning! The second box holds a quiver of crossbow bolts, each one looking more like a needle with a hole tube at the end. Also in the crate is a bizzare looking crossbow with a crank and a magazine attached to the top. The third box holds a disturbing looking battleaxe. The metal is heat seared black and has thick red veins running from the outer edges of the blade all the way down to the handle. When you touch it, you can almost feel it pulsing with its own heartbeat.

Detect Magic Results:
All six chain shirts glow with a faint aura of Abjuration. The spear has a faint aura of transmutation and evocation. The bolts in the quiver glow with a faint aura of enchantment. The axe glows with an aura of necromancy and evocation. The two rings glow with a faint aura of abjuration. The black ball glows with conjuration, as does one of the potions. The second potion does not glow at all.
[/SBLOCK]


2nd Shipwreck (Red Waters)
[SBLOCK]
Once the room is clear, Seria slips inside and begins moving debris. Amid the ruined table she discovers several heavy silver tankards, bowls, and silverware. She uncovers 3 tankards, 3 bowls, and 3 sets of silverware.

Inside the Large Chest
Large Eberron dragonshard with a strong aura of necromancy, clawed armbone.

Inside the Small Chest
Whisper recasts her cantrip and lifts the box out. The lid opens to reveal several gemstones and crystals resting in a velvet casing. There is a dusty rose colored prism, two spheres, one of blue and the other pink and green swirled. There are also two dark red colored crystals, larger than the others. They look to be made of the same material as the larger shard still in the chest. Finally there is a clear, teardrop shaped crystal fragment. Each of the crystals radiate transmutation auras of varying strengths from faint to moderate.
[/SBLOCK]
 

(Holy my goodness...yes...a lot of stuff. And we only have 1 scroll of ID. Would there have been enough time for Whisper to use it on something? 1 hour casting time, I believe. And if so, are there any suggestions/requests about what she should ID? :))
 

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