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Who wants to be a Wayfinder? Part 1

OOC - Well you could always scribe the scroll of ID into your spell book and use it as often as you like, same with the other ones. Since you've had them for something like 3 weeks now you can do that no problem. You would have had time to ID the loot from the first ship as well. Probably not the second ship though since you were up all night working on the book.
 

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Midian, Whisper, and Seria all quickly move down to the stern Ballista and aid the sailor in loading the weapon. With two people turning the crank, another loading, and the fourth making aim corrections, you are able to rearm the weapon within a few seconds. The second shot tears through the rigging of the pirate ship.
The pirate ship brings their own weapon to bear and fire. The bolt strikes the upper hull near the bow of the ship and splinters two planks. Luckily it is above the water line and the only water entering the ship at the moment is from the swells.
Meanwhile Johan works with the sailors to adjust the rigging. He frees up one of the sailors to prep the forward ballista for when the pirate ship overtakes your ship. Their ship continues to close on you while the second ship hangs back a bit, remaining just out of ballista range. The captain shouts a warning that soon your the ship will be within bow range of the first pirate ship. You can see several pirates gathering near the bow of their ship with bows in hand.


OOC - If you want to take over firing the ballista, here's the formula to roll: BAB+int. I'm removing the usual -4 to hit since you have help aiming and it's mounted in one spot. Normally it is just BAB-4 for medium creatures. You can then use the weapon to aim at specific targets, such as creatures or parts of the ship. If the sailor keeps firing I'll roll randomly to see what he shot at that round.
 

SelcSilverhand said:
OOC - Well you could always scribe the scroll of ID into your spell book and use it as often as you like, same with the other ones. Since you've had them for something like 3 weeks now you can do that no problem. You would have had time to ID the loot from the first ship as well. Probably not the second ship though since you were up all night working on the book.

(Er...Sorceror here. :) No spellbook. Can't learn spells that way. ;))
 


Midian Rightson, human druid

"I don't suppose we can aim this thing well enough to take out their ballista?" Midian asks, trying to size up how far the ship is from them. If he can get close enough, he could call on fire to work its way through those archers...

[sblock=OOC]Heh. Looks like everyone's smarter than Midian, so I'll let someone else take the helm as far as actually rolling hits. Midian has Flaming Sphere prepped, but the ship has to be within 140 feet for him to actually materialize the sphere on their deck, so it'll have to wait, I think. He also has a shortbow, but the penalties at a range of 120+ are probably steep enough that it'll be better if he helps here for now.[/sblock]
 

Johan shifts over to the Balista once the rigging is secure.

Johan helps with the Ballista. (1d20+4+2=19)

OOC: If the chain shirts are identical, 1 ID gives you all 6 of them. Not sure how usefull that is to all of us though. If the Axe from that chest (Battle or hand?) is magical, that'd be a good additon to Johan's arsenal, which is good since he's the brick (And a smart brick at that).
 

"I can try to take the crew around the ballista," Whisper says, turning to cast a spell.

There's a blue flash of light, and something streaks away from Whisper on a long ballistic arc towards the enemy ship it strikes the deck, blooming into a shower of bluewhite mist!

(Ice Knife! Aiming intentionally at an empty space so as to get the 10' burst effect. To hit = 16 http://invisiblecastle.com/find.py?id=1372884 , it does 2 damage (doh) within 10' of center, ref save DC 16 for half. http://invisiblecastle.com/find.py?id=1372887 )
 

Johan finishes tying off a sheet line and runs back to the ballista. Midian and Seria have just finished turning the heavy cranks that pull back the cable when he arrives. He helps the sailor make some quick adjustments, then fires! The ballista bolt streaks across the water with unerring accuracy and impacts on the enemy weapon. Their own weapon was primed to fire and the impact triggers it prematurely, the bolt fires low and disappears under the waves after a few dozen feet. The pirates are just beginning to clear the debris and reload the weapon when Whispers spell hits. A stinging shower of ice fragments erupts in the center of three sailors leaving them bleeding from numerous tiny cuts.
The enemy ship continues to close until they are approximately two hundred feet away from you. Their archers move up the gunwhales, raise their bows, and fire a volley at you. Luckily, even at this close range, the hail of arrows strikes all around you but fails to hit anyone on your ship. Two of your own sailors drop what they are doing and pick up two crossbows to fire back.

OOC - Whisper: Doh, for some reason I had you written down as wizard.
Johan: Yes, all the mithril chain shirts are identical. The battleaxe radiates moderate necromancy and minor evocation.
Midian: Next round they'll be in range for your flaming sphere
 


Midian Rightson, human druid

SelcSilverhand said:
Johan finishes tying off a sheet line and runs back to the ballista. Midian and Seria have just finished turning the heavy cranks that pull back the cable when he arrives. He helps the sailor make some quick adjustments, then fires! The ballista bolt streaks across the water with unerring accuracy and impacts on the enemy weapon. Their own weapon was primed to fire and the impact triggers it prematurely, the bolt fires low and disappears under the waves after a few dozen feet.

Midian cheers as the ballista breaks apart, though he's quickly back to concern as the arrows pummel the deck.

"So, Johan, do we try to breach their hull, or take out the archers?" he says, lending his arm one more time to cranking back and loading the ballista.
 

Into the Woods

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