Who would want to play a non-caster?

Alexander123

First Post
Given all that casters can do, what rational person would want to play a non-caster. Given that casters can fly, teleport, shapechange etc. etc. etc. and basically alter reality who would choose to play a non-caster?

A real world example being who would choose to be a manual laborer when they can be a CEO.
 

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I felt like yelling out "troll topic" but then I realized that would be quite distasteful. But I think the explanation lies in two things:

1. People expect a party with a little bit more than a cabal of wizards and/or priests as the adventurers. I mean, seeing four robed guys seems out of place when instead you have the Fighter, the Wizard, the Rogue and the Cleric in a (arguably) normal party.

2. Wizards are kind of weak in the start (from what I have seen and experienced). As for Clerics and Druids, I don't know. There's not much to say against them in the same context.

Either way, third reason that I just now got in my head out of nowhere was that it's also because DMs aren't cruel enough to the reality-warping Caster Classes who continue to oppress their lesser team-mates who lack the glory of spellcasting. Also, my first character in my first D&D game was a Half-Elf Cleric (of Pelor), though my second option would have been Paladin.
 



I felt like yelling out "troll topic" but then I realized that would be quite distasteful. But I think the explanation lies in two things:

1. People expect a party with a little bit more than a cabal of wizards and/or priests as the adventurers. I mean, seeing four robed guys seems out of place when instead you have the Fighter, the Wizard, the Rogue and the Cleric in a (arguably) normal party.

2. Wizards are kind of weak in the start (from what I have seen and experienced). As for Clerics and Druids, I don't know. There's not much to say against them in the same context.

Either way, third reason that I just now got in my head out of nowhere was that it's also because DMs aren't cruel enough to the reality-warping Caster Classes who continue to oppress their lesser team-mates who lack the glory of spellcasting. Also, my first character in my first D&D game was a Half-Elf Cleric (of Pelor), though my second option would have been Paladin.

Wizards are weak in the start but I think that a party of say druid, cleric, wizard and artificer should be able to survive.

I take issue with your statement of the reason why someone would not play non-casters being because DMs not being cruel enough.

I also take issue with your statement of reality-warping Caster Classes oppressing their lesser team-mates who lack the glory of spellcasting as you put it.

I do not believe that a person should be punished and penalized for their ability, in this case spellcasting. Just as in the realworld I would not advocate penalizing and punishing a genius like Mozart or Beetoven or Rockefeller because he has more ability than others.

To say that reality-warping Caster Classes are oppressing their lesser team-mates is absurd. The reason being that human beings compared to animals are reality-warping creatures but no one would say that humans are "oppressing" animals because they have intelligence and reason and animals don't.
 

In every battle in the campaign so far, the enemies avoid me, to target the casters. I mean I hit them, and they ignore me.

So yeah....being a caster isn't always good :P
 


I would depending upon:

1. The DM
2. The level of the campaign: Never been a fan of the game beyond levels 10-12
3. The sourcebooks in use
4. The house rules
5. The setting
6. The other players involved and their approach to the game.
Then again, the same would go for playing D&D in general.
 
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