Lockridge said:
I have a situation for you.
A party consists of a thief-type rogue, a paladin and a wizard.
The adventure callls for the party to find a way into the city prison located beneath the city to find a certain NPC.
An NPC thief tells the PC thief about a secret passage to the prison.
The PC thief then tells only the PC wizard about the secret passage. His rational is that telling the paladin would likely result in the paladin having the passage closed after the adventure by telling the authorities. The thief believes that he may need that secret passage in case he is ever imprisoned.
All of this role play makes sense however the player who played the PC paladin was left out of the adventure for 3 hours of game time. The player certainly did not have any fun that night and spent the time reading other books and generally being frustrated.
The PC thief believed that he was role playing well.
The PC paladin stated that this was only a game and that the thief should have made an exception in favor of allowing the whole group to enjoy the game.
The DM believed that he should stay neutral and not "make up" another way for the PC paladin to know about the passage.
Who's at fault for the paladin player's boring evening? The thief for not recognizing that this is only a game? The DM for not metagaming another way to include the paladin? The paladin himself for not accepting that life doesn't always work out?
That makes sense within character, and thats what should have happened,
but they could have talked (both in character and out) about a way to get the paladin involved, could have been interesting to see how the paladin would have to cope with the moral issue,
ie
Thief:
Okay paladin, I want to tell you something, but I want you to promise me first that you will not share this secret with anybody, no one, not a soul, not even your grandmar who breds those weird purple chickens things, you promise?
paladin:
(suspecting something wrong) Hu?, I don't know?......I'm not sure I want to know
Thief:
Aright let me put this another way, I'm trusting you (which he is) not to tell, And this "secret" is going to help someone in need (the npc, and maybe himself one day)
and I'd really like your help with helping this person, but you can't be involed without promising you won't tell a soul first,
paladin:
..........hu.......(how bad can it be?, and means helping some one in need)......Okay......what is it?
Thief:
Promise first...promise you won't tell anybody else the secret I'm about to tell you,
paladin:
Yeah, yeah, yeah, I promise, I promise not to tell anybody else blah blah blah, happy now? but if this is something bad, it's your ass thief!
Thief:
(gulp..okay cross that bridge when we get to it)..well the secret is.......
See how hard is that?, and fun for all
