Fanaelialae
Legend
That's funny, because for me it was the restrictions of 3.x that chafed (as a DM). Having to make certain that the PCs had the correct Wealth by Level, or going through the many step process that was building a monster, etc. It was exhausting. 5e by comparison is a breath of fresh air for me, and I don't really see any restrictions on what the DM can do.Ill never dm in 5e because i chafe at the restrictions as a player but i can feel the dm side of me actually being more chafed than the player side. Might just be the type of dm i am.
I hate homogeneity and simplicity. Two things 5e has truck loads of. For better or for worse.
Don't get me wrong, 3.x was revolutionary for the time and it's doubtful that 5e would look anything like what it does if 3e hadn't come first. The designers of 3rd did a lot of great work in systemizing and unifying disparate rules elements under a single core mechanic. When it first came out, and for years after, I loved it.
I played a lot of great and very memorable campaigns using 3.x. It's simply the edition I would never want to go back to, as I really burned out on it. For me, it ended up being too much work, irrespective of which side of the screen I was on.