EricNoah
Adventurer
If nothing else, classes are very helpful for DMs -- you know, pretty much at a glance, what a "ranger" is or what he might be capable of at, say, 5th level. Feats are a nice way to get flexibility without making it so flexible that the DM has a major chore every time he needs an NPC.
On the other hand, I wouldn't mind playing the UA variant with three core classes (warrior, spellcaster, and oh gosh what's the other one -- expert?) that has the basic class features statted out as feats.
On the other hand, I wouldn't mind playing the UA variant with three core classes (warrior, spellcaster, and oh gosh what's the other one -- expert?) that has the basic class features statted out as feats.