• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Why are ther no d20 Urban Sourcebooks or Adventures?!!!!

Utrecht

First Post
First and Foremost - I know about Speaker in Dreams and the Freeport Series.

But I have noticed, if you want to adventure in a Rural setting, there is an amazing lack of any information - however, there is something for just about every rural setting - heck there are multiple seafaring books.

But when you want stuff on cities.....nothing.

I looked at Mitril and Hallowfaust and IMO they are two world specific. In fact, the best that I could find was the Western Empire Book for Palladium.

Does any one know of any projects out there to address this lack? Or am I missing something?
 

log in or register to remove this ad



As I surf ENWorld, and type this note, I am this very moment taking a break from giving a final proofread to SEVEN CITIES, a sourcebook that will be going to press (::crossing fingers::) within the next few days. This is a companion volume to SEVEN STRONGHOLDS (which should be just starting to appear in stores), and it features one of each city of the standard sizes except Metropolis (which by nature is too big a place to cover as one among many in a sourcebook; any metropolis deserves a sourcebook of its own). Author Matt Forbeck also includes an introduction that talks a bunch about cities in general.

So maybe this will be something you're interested in. We hope that it will be shipping to distributors before the end of April. (Getting into your local game store usually takes a week or two more.)

-John Nephew
President & Procrastinator-in-Chief, Atlas Games
 

JohnNephew,

This is exactly what I was looking for - BTW I saw the Seven Strongholds in the store today - and thought great, but where is the rest of the city.......

How detailed are they going to be? and are they some generic building plans includes?
 

Geanavue- Stones of Peace has just recently hit the shelves. I've heard that its exceptional, but I don't have it so I have no idea if its going to be too world specific for what you want. My guess is it would be easily convertible if you don't care for some of the assumptions it makes.
 

more details on 7C

Utrecht said:

This is exactly what I was looking for - BTW I saw the Seven Strongholds in the store today - and thought great, but where is the rest of the city.......

How detailed are they going to be? and are they some generic building plans includes?

Right now I'm still reading the thorp, having finished the introduction. It looks like they get less detailed as they get larger -- every building in the thorp is described, but that doesn't stay possible when the communities have populations in the thousands...

One clever thing Matt did, though, was re-use buildings (and their floorplans). The "Aristocrat's Home" from the thorp can get dropped into any of the larger cities, freeing up space to describe things only found in the larger communities -- say, (::paging ahead randomly) the Church of the Earth Goddess, which is described in the small town (and I see it features some more really cool Jennifer Meyer artwork -- I LOVED the illos she did for Castle Briar in Seven Strongholds). Keeping things relatively modular and generic works out well (and also makes it easy for you to pull things out for other cities, if you like).

Hey, there's even a list of maps on the contents page. 39 maps and flooplans in all.

Glad to hear Seven Strongholds is in your store! (Both books were borne of me thinking of all the times I've had a campaign world map with cities and castles marked, but I didn't have much work done in advance on what exactly was there before the players decided to go find out...nice to have something to grab and fill things in on short notice.)
 


There's also Bluffside: City on the Edge, though this seems rather world-specific. Not sure if it's out yet (Amazon says yes, but no game store carries it around here).
 

Geanavue

Disciple of Darwin said:
Geanavue- Stones of Peace has just recently hit the shelves. I've heard that its exceptional...

Indeed, it is VERY good. It was written by Ed Greenwood and should be generic enough to slide into most campaigns. I should have a review of it submitted to EN World by the end of next week. Check it out if you get a chance.
 

Into the Woods

Remove ads

Top