Err, no.Perhaps they want to "keep it" as an "always evil" race?
That's just what someone involved in the anti-bullywug conspiracy would say.There's a massive list of stuff that used to be playable that hasn't been brought back so far so there's no anti-Bullywug conspiracy. Just, they haven't been made playable yet
I waited my long, long time for Thri-Kreen, so its a pain I understand(Seriously, though, I get it; it's just the number of near misses that strikes me.)
This is a pretty striking gap (also wolves). There must not be enough dog owners at Wizards.possible gaps:
Locathah are playable in Locathah Rising.fish
Depending on how you see centaurs, they might count.horses
Good point, where are our aranea? (Or ettercaps?)spiders
Give me Mothra. Let me become as moth.moths
It seems you blend in with so many other ordinary things And people tend to pass you over = Camouflage/Hide in Plain sightBecause nobody wants a party member who constantly sings "It's not easy being green"
BECMI had Lupin, and AD&D's/3E's Oriental Adventures had hengeyokia (and 3e's Savage Species had 'anthropomorphic _______') with a dog form. Other than that, I don't recall any official ones. Perhaps because werewolves steal part of that spotlight? Or maybe because there isn't as much agreement on what doglike traits a dog-person ought to represent?But yeah, no dog people, that's kind of weird.
I don't recall Lupin in 3e officially, but I could be wrong. In 2e there was a Dragon article about them (and another for the Rakasta, who can be considered a Tabaxi variant[*] so we have them now), and of course they were originally from BECMI.I'm honestly surprised we don't have Lupin yet. They're a legacy race and.... I vaguely think reasonably popular back in 3e? Maybe? Regardless they're a relatively easy one to get going