Why aren't D&D dogs more like real dogs?

We're talking averages here, okay?

An average human War1 has 0 ranks in Move Silently, and probably a -2 armor check penalty. Moving at full speed (30ft), he suffers an additional -5 to MS. Assuming he takes 10, that's a DC 3 a dog has to beat to hear them coming. If they're trying to be sneaky, that's a DC 8, but they're moving at 15 ft. per round. Once they get at 30 feet, the dog detects their presence in the vicinity. It takes a move action to determine direction and starts barking at the appropriate direction. Seeing that their cover has been blown, the warriors rush at full speed, and goddamn the stealth. By this time, the entire party isn't going to be caught surprised. If the warriors aren't savvy on a dog being with the party, they might approach from downwind, allowing the dog to detect them at 60 feet!

Another example: a dog trained for hunting or guard duty can be commanded to stand watch. The player can say the dog takes 10 on its checks, forcing any interlopers to beat a DC 15 Hide check and a DC 15 Move Silently check, or be detected. With Listen, the penalty lessens by 1 for every 10 feet, so the warriors above (who, taking 10, have a MS result of 8) will still be detected at 70 feet away!

As a DM, I know I sometimes have a problem remembering all that, though...
 
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Don't forget that as your animal companions advance in HD, they get feats and additional skill points. That +5 to Spot may be much better than an average human at 1st level -- most of the dog's additional skill points will probably go into Spot and Listen at higher levels to maintain their edge. Good feats for animals might be Skill Focus (Spot) and the like.
 

Dreaddisease said:
Has anyone tried to approach a cat or dog at full speed or with a charge attack while that creature is sleeping?
Yes. I actually spend a bit of time screwing with my dog (he screws with me when I sleep, so it seems fair). I often catch him by surprise when he's sleeping by just running suddenly at him. Scares the crap out of him. I can also sneak up on him if I take off my boots (jingle) and wallet (also jingles), but even then, if I'm being sneaky, he is far more likely to notice me coming. I can also catch him unaware when he's doing something, usually something he isn't supposed to be doing. So, IME, dogs aren't always on the ball. Many dogs get caught up in their own things. If you want better dogs, like someone said, I'd go with the standard advancement rules. Or design some sort of Dog Warrior :D class and give them XP, which might not be a bad idea.
 

Interesting typo:
Another example: a god trained for hunting or guard duty can be commanded to stand watch.
"Now, we're going to sleep now, Hieroneous. You be a good god and watch the campsite for us, okay? Who's a good god, then? C'mere and let me rub behind your ears!"

Johnathan
 

Dogs are very useful because of the scent ability. IMC, every guard post has a few dogs at it just about. Why? Because otherwise an invisible character could just waltz inside. The dogs may not be able to pinpoint unless they are within five feet, but you can guarantee they'll bark their damn heads off.
 

And if you want really good guard animals, get geese.

No, really, geese. A number of nations militaries have discovered that they make even better guard animals than dogs. Sure, they don't wrestle you to the ground and put fangs on your throat, but they do make a heck of a racket.
 

Olgar Shiverstone said:
And if you want really good guard animals, get geese.

No, really, geese. A number of nations militaries have discovered that they make even better guard animals than dogs. Sure, they don't wrestle you to the ground and put fangs on your throat, but they do make a heck of a racket.

And they are tasty when wrapped in bacon! (but then most things are).
 

Olgar Shiverstone said:
And if you want really good guard animals, get geese.

No, really, geese. A number of nations militaries have discovered that they make even better guard animals than dogs. Sure, they don't wrestle you to the ground and put fangs on your throat, but they do make a heck of a racket.

and depending on what you are guarding, llamas. a few geese to raise a ruckus, and a llama to stomp to death any canines who try to come around.

geese have been used as guards for a long time on farms the u.s. military just caught on in the 80's if i am not mistaken) but many people discovered that a llama will stomp a wolf or coyote into pate in a few seconds is left in with sheep or goats, who are less able to defend themselves.

one organic workshop we went to had video of a llama vs. 14 wolves. poor wolves :)
 

Elaer said:
Ever run a second edition battle between an elven cat and three elven warriors... the flying furball of doom will whomp on their bipedal oppressors.

The housecat hits! The housecat misses. The housecat bites!

You die...

-- MORE --

-Hyp.
 


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