JoeGKushner
Adventurer
The paladin is game wise too torn between being a fighter and being a cleric with neither the combat ability of a fighter nor the healing ability of a cleric.
It requires either very good rolls or high point buy to have a very effective paladin.
Want to cast spells? Have a high wisdom.
Want to get some bonus to hit from Smite? Have a high charisma.
Want to actually be able to do some damage in combat? Need a high strength, and other combat related stats per normal fighters.
About the only thing that's a stat dump for them is intelligence and 3.5, that's a bad move.
Still, I enjoyed Brother Kane, High Shadowbane Inquisitor of Helm in the last campaign I played in.
It requires either very good rolls or high point buy to have a very effective paladin.
Want to cast spells? Have a high wisdom.
Want to get some bonus to hit from Smite? Have a high charisma.
Want to actually be able to do some damage in combat? Need a high strength, and other combat related stats per normal fighters.
About the only thing that's a stat dump for them is intelligence and 3.5, that's a bad move.
Still, I enjoyed Brother Kane, High Shadowbane Inquisitor of Helm in the last campaign I played in.