If you only take 8 levels of Fighter and 4 levels of Swordsage, you'll have the same BAB at level 12 as you would if you took 11 levels of Fighter and 1 level of Swordsage. (There's no point at all in taking the 11th level of Fighter.)You do have a point there, but I was trying to show the usefulness of the fighter. I would not be able to make this character how I want it to be without the fighter. Now if I wanted to I could take out the Swordsage levels and still have a formidable Human fighter who, (I know you guys have been using the spread stats, right? well this guy was with the 4d6 drop lowest) with 18 dex, at level 1 has:
AC 19, +3/+1 with a crit range of 18-20, and 12 hp
Feats: TWF, TWD, Weapon Finesse
STATS: Str 16 Dex 18, Con 14, int 16, Wis 12, Cha 10
Equipment: 2 scimitars, chain shirt
these are the same stats, taking out ToB stuff, in order that I have planned my character at level 1. I kept the Ability Scores the same because i value tumble checks to get around AoO's. Yes, before anyone says anything, the fighter doesn't get tumble, but the swordsage does, I simply took it out for this example
You left off 3) become fairly conversant with the combat chapter and discover that with some versatility, you have something interesting and useful to contribute to almost any fight.
true, didn't think of that. How i'm taking the character in actuality will be swordsage at level 1/ fighter 10/ and then finishing out swordsage. I won't be able to get to the 9th level SS stuff, but honestly idc because this character is fun.If you only take 8 levels of Fighter and 4 levels of Swordsage, you'll have the same BAB at level 12 as you would if you took 11 levels of Fighter and 1 level of Swordsage. (There's no point at all in taking the 11th level of Fighter.)
The goodies you get from +3 levels of Swordsage will certainly offset losing one bonus feat.
Cheers, -- N
PS: Wow, good stat rolls.
He could try tripping, but most monsters at level 7 are either flying or have four legs.
He could try grappling, but, hell, by level 3, he's facing large monsters, and they only get bigger and/or harder to grapple from there.
He could try disarming, but only humanoid enemies use weapons, and only some of them, at that.
He could try bull rushhpppphhhhahahahahahaha, bull rush is the dumbest thing in 3.5 and the only time it's ever used is when you use ToB which lets you bull rush on an attack.
So what are his wide array of options?
It's called armor banding in DnD.